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namespace Ryujinx.Graphics.Shader.Decoders
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{
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enum TextureProperty
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{
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Dimensions = 0x1,
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Type = 0x2,
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SamplePos = 0x5,
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Filter = 0xa,
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Lod = 0xc,
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Wrap = 0xe,
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BorderColor = 0x10
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}
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} |