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CodeGen
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Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)"
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2025-06-15 20:45:26 -05:00 |
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Decoders
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Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)"
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2025-06-15 20:45:26 -05:00 |
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Instructions
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Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)"
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2025-06-15 20:45:26 -05:00 |
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IntermediateRepresentation
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Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)"
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2025-06-15 20:45:26 -05:00 |
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StructuredIr
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Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)"
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2025-06-15 20:45:26 -05:00 |
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Translation
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[ci skip] chore: Fix usage of var
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2025-10-20 02:42:57 -05:00 |
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AlphaTestOp.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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AttributeType.cs
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Memory Changes part 2 (ryubing/ryujinx!123)
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2025-08-25 17:44:15 -05:00 |
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BufferDescriptor.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
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BufferUsageFlags.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Constants.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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GpuGraphicsState.cs
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Add support for bindless textures from storage buffer on Vulkan (#6721)
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2024-05-14 16:47:16 +02:00 |
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IGpuAccessor.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
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ILogger.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
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InputTopology.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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OutputTopology.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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ResourceReservationCounts.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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Ryujinx.Graphics.Shader.csproj
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Revert the Metal Experiment (#701)
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2025-02-22 21:26:46 -06:00 |
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SamplerType.cs
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Revert the Metal Experiment (#701)
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2025-02-22 21:26:46 -06:00 |
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SetBindingPair.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
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ShaderProgram.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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ShaderProgramInfo.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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ShaderStage.cs
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Fix ~3500 analyser issues
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2025-05-30 17:08:34 -05:00 |
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SupportBuffer.cs
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misc: chore: Use collection expressions in Shader project
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2025-01-26 15:50:50 -06:00 |
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TessPatchType.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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TessSpacing.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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TextureDescriptor.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
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TextureFormat.cs
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Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)"
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2025-06-15 20:45:26 -05:00 |
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TextureHandle.cs
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Fix ~3500 analyser issues
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2025-05-30 17:08:34 -05:00 |
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TextureUsageFlags.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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VertexInfoBuffer.cs
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misc: chore: Use collection expressions in Shader project
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2025-01-26 15:50:50 -06:00 |