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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Ui.Common.Configuration
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{
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[JsonConverter(typeof(TypedStringEnumConverter<AudioBackend>))]
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public enum AudioBackend
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{
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Dummy,
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OpenAl,
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SoundIo,
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SDL2
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}
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} |