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namespace Ryujinx.Graphics.Gpu.State
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{
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struct CopyRegion
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{
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public int DstX;
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public int DstY;
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public int DstWidth;
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public int DstHeight;
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public long SrcWidthRF;
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public long SrcHeightRF;
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public long SrcXF;
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public long SrcYF;
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}
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} |