* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint |
||
|---|---|---|
| .. | ||
| TextureCopyToCommand.cs | ||
| TextureCopyToScaledCommand.cs | ||
| TextureCopyToSliceCommand.cs | ||
| TextureCreateViewCommand.cs | ||
| TextureGetDataCommand.cs | ||
| TextureGetDataSliceCommand.cs | ||
| TextureReleaseCommand.cs | ||
| TextureSetDataCommand.cs | ||
| TextureSetDataSliceCommand.cs | ||
| TextureSetDataSliceRegionCommand.cs | ||
| TextureSetStorageCommand.cs | ||