* return correct size of ASTC 5x5, 6x6, 8x8, 10x10 and 12x12 * return correct Bytes Per Pixel * Use method in order to get CompressedTextureSize * Add Read16BptCompressedTexture method * add Bpb integer argument |
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| .. | ||
| Gpu | ||
| Hid | ||
| Loaders | ||
| Logging | ||
| OsHle | ||
| Settings | ||
| PerformanceStatistics.cs | ||
| Ryujinx.HLE.csproj | ||
| Switch.cs | ||
| VirtualFileSystem.cs | ||