* Blit framebuffer without shaders * De-hardcode native size values * Adapt to dehardcoded framebuffers and address feedback * Remove framebuffer rebinding |
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|---|---|---|
| .. | ||
| Gpu | ||
| Hid | ||
| Loaders | ||
| Logging | ||
| OsHle | ||
| Settings | ||
| PerformanceStatistics.cs | ||
| Ryujinx.HLE.csproj | ||
| Switch.cs | ||
| VirtualFileSystem.cs | ||