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using System;
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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
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{
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[Flags]
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enum NativeWindowTransform : uint
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{
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None = 0,
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FlipX = 1,
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FlipY = 2,
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Rotate90 = 4,
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Rotate180 = FlipX | FlipY,
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Rotate270 = Rotate90 | Rotate180,
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InverseDisplay = 8
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}
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}
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