* Initial Framerate limit implementation * use seperate event for limiter * check for vsync signal after queue up framebuffer * removed ingame toggle * fix nits |
||
|---|---|---|
| .. | ||
| ConsoleLog.cs | ||
| GLScreen.cs | ||
| JoyConController.cs | ||
| JoyConKeyboard.cs | ||
| Program.cs | ||
* Initial Framerate limit implementation * use seperate event for limiter * check for vsync signal after queue up framebuffer * removed ingame toggle * fix nits |
||
|---|---|---|
| .. | ||
| ConsoleLog.cs | ||
| GLScreen.cs | ||
| JoyConController.cs | ||
| JoyConKeyboard.cs | ||
| Program.cs | ||