This repository has been archived on 2026-01-05 . You can view files and clone it, but cannot push or open issues/pull-requests.
gdkchan
90279d96ea
Implement the synchronization primitives like the Horizon kernel does ( #97 )
...
* Started to work in improving the sync primitives
* Some fixes
* Check that the mutex address matches before waking a waiting thread
* Add MutexOwner field to keep track of the thread owning the mutex, update wait list when priority changes, other tweaks
* Add new priority information to the log
* SvcSetThreadPriority should update just the WantedPriority
2018-04-21 16:07:16 -03:00
..
Hid
Add logclass, made changes to logging calls ( #79 )
2018-04-13 22:02:24 -03:00
Loaders
Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks
2018-03-10 20:39:16 -03:00
OsHle
Implement the synchronization primitives like the Horizon kernel does ( #97 )
2018-04-21 16:07:16 -03:00
Settings
Improvements to audout ( #58 )
2018-03-15 21:06:24 -03:00
Config.cs
Add special log for stubs ( #81 )
2018-04-16 21:24:42 -03:00
LogClass.cs
[GPU] Fix frame buffer being upside down in some cases
2018-04-14 00:39:24 -03:00
Logging.cs
fix typo in log ( #93 )
2018-04-20 12:40:33 -03:00
PerformanceStatistics.cs
Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size
2018-03-09 23:12:57 -03:00
Ryujinx.Core.csproj
Improvements to audout ( #58 )
2018-03-15 21:06:24 -03:00
Switch.cs
[WIP] Add support for events ( #60 )
2018-03-19 15:58:46 -03:00
VirtualFileSystem.cs
Improvements to audout ( #58 )
2018-03-15 21:06:24 -03:00