* Make HSessionObj implement IDisposable, so that objects that have handles created to them are disposed when the handles are closed. * Spelling fix: GenertateObjectId -> GenerateObjectId |
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|---|---|---|
| .. | ||
| Cpu | ||
| Gal | ||
| Gpu | ||
| Loaders | ||
| OsHle | ||
| Config.cs | ||
| Logging.cs | ||
| Switch.cs | ||
| VirtualFs.cs | ||