ryubing/Ryujinx.Graphics/Gal/Shader
gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 2018-04-25 23:12:26 -03:00
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GlslDecl.cs [GPU] Add more shader instructions, add support for rgb565 textures 2018-04-10 16:50:32 -03:00
GlslDecompiler.cs Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 2018-04-25 23:12:26 -03:00
GlslProgram.cs
ShaderDecode.cs
ShaderDecodeAlu.cs Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 2018-04-25 23:12:26 -03:00
ShaderDecodeFlow.cs
ShaderDecodeHelper.cs Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes 2018-04-19 16:18:30 -03:00
ShaderDecodeMem.cs Fix for current framebuffer issues (#78) 2018-04-13 15:12:58 -03:00
ShaderDecodeMove.cs Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 2018-04-25 23:12:26 -03:00
ShaderDecoder.cs Fix for current framebuffer issues (#78) 2018-04-13 15:12:58 -03:00
ShaderIrAsg.cs
ShaderIrBlock.cs Fix for current framebuffer issues (#78) 2018-04-13 15:12:58 -03:00
ShaderIrCond.cs [GPU] Add more shader instructions, add support for rgb565 textures 2018-04-10 16:50:32 -03:00
ShaderIrInst.cs Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 2018-04-25 23:12:26 -03:00
ShaderIrMeta.cs [GPU] Add more shader instructions, add support for rgb565 textures 2018-04-10 16:50:32 -03:00
ShaderIrMetaTex.cs [GPU] Add more shader instructions, add support for rgb565 textures 2018-04-10 16:50:32 -03:00
ShaderIrMetaTexq.cs [GPU] Add more shader instructions, add support for rgb565 textures 2018-04-10 16:50:32 -03:00
ShaderIrNode.cs
ShaderIrOp.cs [GPU] Add more shader instructions, add support for rgb565 textures 2018-04-10 16:50:32 -03:00
ShaderIrOperAbuf.cs
ShaderIrOperCbuf.cs
ShaderIrOperGpr.cs
ShaderIrOperImm.cs
ShaderIrOperImmf.cs
ShaderIrOperPred.cs
ShaderOpCodeTable.cs Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 2018-04-25 23:12:26 -03:00
ShaderOper.cs [GPU] Add more shader instructions, add support for rgb565 textures 2018-04-10 16:50:32 -03:00
ShaderTexqInfo.cs [GPU] Add more shader instructions, add support for rgb565 textures 2018-04-10 16:50:32 -03:00