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ryubing/Ryujinx.Graphics.Gpu/State/ShaderType.cs

15 lines
249 B
C#

namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Shader stage name.
/// </summary>
enum ShaderType
{
Vertex,
TessellationControl,
TessellationEvaluation,
Geometry,
Fragment
}
}