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Optimizations
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Extend bindless elimination to catch a few more specific cases (#6921)
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2024-06-16 14:46:27 -03:00 |
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Transforms
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
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AggregateType.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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AttributeConsts.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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AttributeUsage.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
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ControlFlowGraph.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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Dominance.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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EmitterContext.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
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EmitterContextInsts.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
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FeatureFlags.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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FunctionMatch.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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HelperFunctionManager.cs
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Fix vote and shuffle shader instructions on AMD GPUs (#5540)
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2023-08-16 21:31:07 -03:00 |
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HelperFunctionName.cs
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Fix vote and shuffle shader instructions on AMD GPUs (#5540)
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2023-08-16 21:31:07 -03:00 |
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HostCapabilities.cs
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Vulkan separate descriptor set fixes (#6895)
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2024-06-02 22:40:28 -03:00 |
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IoUsage.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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RegisterUsage.cs
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Fix shader RegisterUsage pass only taking first operation dest into account (#7131)
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2024-07-30 21:57:55 -03:00 |
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ResourceManager.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
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ResourceReservations.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
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ShaderDefinitions.cs
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Add support for bindless textures from storage buffer on Vulkan (#6721)
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2024-05-14 16:47:16 +02:00 |
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ShaderHeader.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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Ssa.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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TargetApi.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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TargetLanguage.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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TransformContext.cs
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Add support for large sampler arrays on Vulkan (#6489)
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2024-04-07 18:25:55 -03:00 |
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TransformFeedbackOutput.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
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TranslationFlags.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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TranslationOptions.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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Translator.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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TranslatorContext.cs
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Vulkan separate descriptor set fixes (#6895)
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2024-06-02 22:40:28 -03:00 |