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ryubing/Ryujinx.Graphics.Gpu/Shader
gdkchan a5ff0024fb
Rename ToSpan to AsSpan (#3556)
2022-08-11 18:07:37 -03:00
..
DiskCache Fix Multithreaded Compilation of Shader Cache on OpenGL (#3540) 2022-08-03 19:37:56 -03:00
HashTable
CachedShaderProgram.cs Optimize Texture Binding and Shader Specialization Checks (#3399) 2022-06-17 13:09:14 -03:00
CachedShaderStage.cs
ComputeShaderCacheHashTable.cs
GpuAccessor.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
GpuAccessorBase.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
GpuAccessorState.cs
GpuChannelComputeState.cs
GpuChannelGraphicsState.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
GpuChannelPoolState.cs
ResourceCounts.cs
ShaderAddresses.cs
ShaderCache.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
ShaderCacheHashTable.cs
ShaderCacheState.cs
ShaderCodeAccessor.cs
ShaderDumpPaths.cs
ShaderDumper.cs
ShaderSpecializationList.cs Optimize Texture Binding and Shader Specialization Checks (#3399) 2022-06-17 13:09:14 -03:00
ShaderSpecializationState.cs Rename ToSpan to AsSpan (#3556) 2022-08-11 18:07:37 -03:00
TransformFeedbackDescriptor.cs Rename ToSpan to AsSpan (#3556) 2022-08-11 18:07:37 -03:00