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using System;
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namespace Ryujinx.Common.Pools
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{
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public static class ThreadStaticArray<T>
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{
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[ThreadStatic]
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private static T[] _array;
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public static ref T[] Get()
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{
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if (_array == null)
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{
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_array = new T[1];
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}
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return ref _array;
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}
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}
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}
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