ryubing/Ryujinx.Graphics.OpenGL/Helper/WGLHelper.cs

16 lines
406 B
C#

using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
namespace Ryujinx.Graphics.OpenGL.Helper
{
[SupportedOSPlatform("windows")]
internal static class WGLHelper
{
private const string LibraryName = "OPENGL32.DLL";
[DllImport(LibraryName, EntryPoint = "wglGetCurrentContext")]
public extern static IntPtr GetCurrentContext();
}
}