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Buffer.cs
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GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
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2024-05-19 16:53:37 -03:00 |
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BufferBackingState.cs
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GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
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2024-05-19 16:53:37 -03:00 |
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BufferBounds.cs
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Add support for large sampler arrays on Vulkan (#6489)
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2024-04-07 18:25:55 -03:00 |
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BufferCache.cs
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GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
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2024-05-19 16:53:37 -03:00 |
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BufferCacheEntry.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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BufferManager.cs
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Change image format view handling to allow view incompatible formats (#7311)
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2024-09-17 15:52:30 -03:00 |
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BufferMigration.cs
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GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
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2024-05-19 16:53:37 -03:00 |
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BufferModifiedRangeList.cs
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Migrate to .NET 9 (#198)
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2024-12-19 18:52:25 -06:00 |
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BufferPreFlush.cs
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GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
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2024-05-19 16:53:37 -03:00 |
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BufferStage.cs
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GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
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2024-05-19 16:53:37 -03:00 |
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BufferTextureArrayBinding.cs
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Change image format view handling to allow view incompatible formats (#7311)
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2024-09-17 15:52:30 -03:00 |
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BufferTextureBinding.cs
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Change image format view handling to allow view incompatible formats (#7311)
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2024-09-17 15:52:30 -03:00 |
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BufferUpdater.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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CounterCache.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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GpuRegionHandle.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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IndexBuffer.cs
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Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
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2023-12-04 20:30:19 +01:00 |
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MemoryManager.cs
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Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. (#36)
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2024-11-01 06:46:29 -05:00 |
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MultiRangeBuffer.cs
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Implement virtual buffer dependencies (#6190)
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2024-02-22 11:03:07 -03:00 |
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MultiRangeWritableBlock.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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PhysicalMemory.cs
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replace ByteMemoryPool usage in Ryujinx.Graphics (#7129)
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2024-08-03 19:50:53 +01:00 |
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PteKind.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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ResourceKind.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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SupportBufferUpdater.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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UnmapEventArgs.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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VertexBuffer.cs
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Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
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2023-12-04 20:30:19 +01:00 |
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VirtualRangeCache.cs
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chore: remove repetitive words (#6500)
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2024-03-16 19:49:54 +01:00 |