Commit Graph

1176 Commits (f3cf03495dd2fc3aefbbd3b050f6ab9e41903e7e)

Author SHA1 Message Date
Evan Husted 9d28af935d headless: Enable Rainbow cycling if any input configs have UseRainbow enabled 2025-01-28 20:16:41 -06:00
Josh 31de0bf8c6
Increase NAT discovery timeout to 5000ms (#589)
1000ms was too fast on some slower networks. It would lead to an early
cancellation before device could be found.
2025-01-26 19:40:10 -06:00
Evan Husted f3942968f9 UI: Convert the various options for LED into a popup window similar to motion & rumble config. 2025-01-26 17:18:27 -06:00
Evan Husted ac838aa81d misc: chore: Use collection expressions everywhere else (except VP9) 2025-01-26 15:59:11 -06:00
Evan Husted 0f857400b6 misc: chore: Use collection expressions in Common project 2025-01-26 15:53:31 -06:00
Evan Husted 95f9e548ca misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00
Evan Husted a5dbcb75d0 misc: chore: Use collection expressions in OpenGL project 2025-01-26 15:50:22 -06:00
Evan Husted aa0cb50c5d misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
Evan Husted ae90db2040 misc: chore: Use collection expressions in Avalonia project 2025-01-26 15:47:11 -06:00
Evan Husted 46a5cafaa8 misc: chore: Use collection expressions in Memory project 2025-01-26 15:46:58 -06:00
Evan Husted 2853f5b426 misc: chore: Use collection expressions in Generator projects 2025-01-26 15:45:43 -06:00
Evan Husted 45125c16cf misc: chore: Use collection expressions in Input projects 2025-01-26 15:43:58 -06:00
Evan Husted 9f3eac7f26 misc: chore: Use collection expressions in Horizon project 2025-01-26 15:43:27 -06:00
Evan Husted 70b767ef60 misc: chore: Use collection expressions in HLE project 2025-01-26 15:43:02 -06:00
Evan Husted 3c2f283ec7 misc: chore: Use collection expressions in Audio project 2025-01-26 15:41:47 -06:00
Evan Husted 3e12865f51 misc: chore: Use collection expressions in Cpu 2025-01-26 15:41:05 -06:00
Evan Husted ed2590a8ac misc: chore: Use collection expressions in Vulkan project 2025-01-26 15:32:25 -06:00
Evan Husted 9cb3b40ffc misc: chore: Use collection expressions in ARMeilleure 2025-01-26 15:31:44 -06:00
Evan Husted c7db948fb3 misc: chore: Fix object creation everywhere else 2025-01-26 15:28:18 -06:00
Evan Husted 9e1a13b2ee misc: chore: Fix object creation in Audio project 2025-01-26 15:26:51 -06:00
Evan Husted d95f724d17 misc: chore: Fix object creation in Metal 2025-01-26 15:26:11 -06:00
Evan Husted e859bd5aa2 misc: chore: Fix object creation in Horizon generators 2025-01-26 15:26:01 -06:00
Evan Husted ccef0b49eb misc: chore: Fix object creation in Shader project 2025-01-26 15:22:30 -06:00
Evan Husted 7f5a356c3d misc: chore: Fix object creation in Common project 2025-01-26 15:21:47 -06:00
Evan Husted ae92fbf539 misc: chore: Fix object creation in Memory project 2025-01-26 15:20:28 -06:00
Evan Husted 56d373a011 misc: chore: Fix object creation in SPIRV generator 2025-01-26 15:19:53 -06:00
Evan Husted 742083ae3d misc: chore: Fix object creation in Horizon 2025-01-26 15:19:33 -06:00
Evan Husted 5fad450027 misc: chore: Fix object creation in Tests project 2025-01-26 15:19:01 -06:00
Evan Husted 929a16dd26 misc: chore: Fix object creation in Gpu project 2025-01-26 15:18:04 -06:00
Evan Husted 4e47c86f90 misc: chore: Fix object creation in GAL 2025-01-26 15:17:37 -06:00
Evan Husted 15d1528774 misc: chore: Fix object creation in ARMeilleure 2025-01-26 15:17:12 -06:00
Evan Husted 3cdaaa0b69 misc: chore: Fix object creation in Avalonia project 2025-01-26 15:16:50 -06:00
Evan Husted 5f023ca49b misc: chore: Fix object creation in Vulkan project 2025-01-26 15:16:32 -06:00
Evan Husted eae6dba610 misc: chore: Fix object creation in OpenGL project 2025-01-26 15:16:12 -06:00
Evan Husted 94b65aec02 misc: chore: Fix object creation in Cpu project 2025-01-26 15:15:48 -06:00
Evan Husted beab133c8d misc: chore: Fix object creation in HLE project 2025-01-26 15:15:26 -06:00
Evan Husted 3f12727ef8 input: LED rainbow now updates the LED with the normal gamepad update loop instead of subscribing to an updated event for the rainbow color in SetConfiguration. 2025-01-25 23:13:51 -06:00
Evan Husted 8bfcebebf1 Merge remote-tracking branch 'origin/master' 2025-01-25 22:44:26 -06:00
Evan Husted e3f20abd23 UI: RPC: Maintain game started timestamp for the duration of the AppHost 2025-01-25 22:44:16 -06:00
Daenorth 0c36bcd7d4
Added more titles to RPC (#569)
Added some more titles to the RPC environment

-Brawlhalla
-Minecraft
-Risk
-Stardew Vallet
-Valkyria Chronicles 4
-Super bomberman R
-Arcade archives Super mario bros
-Divinity Original sin 2 DE
-Monopoly
-titan Quest
2025-01-25 22:02:24 -06:00
shinyoyo 050b9a0da4
Updated Zh_CN Simplified Chinese (#578) 2025-01-25 21:59:20 -06:00
Dehunc a1291f1061
Improved Simplified Chinese translation (#568)
Co-authored-by: Cwood <Cwood@DoVirt.org>
2025-01-25 21:59:06 -06:00
Otozinclus f15aa8fba0
Fix LED turning on in input settings, despite TurnOffLed being set to true (#583)
The ColorPicker auotmatically sets the LED to the selected Color
whenever the Input Settings are opened. Therefore it now checks if the
setting is turned off before changing the color.
2025-01-25 17:15:17 -06:00
Evan Husted 250acab7a7 misc: chore: Use explicit types in Tests projects 2025-01-25 14:15:47 -06:00
Evan Husted 93539e7d45 misc: chore: Use explicit types in GAL 2025-01-25 14:14:40 -06:00
Evan Husted 69e0b79bd9 misc: chore: Use explicit types in Horizon project 2025-01-25 14:14:13 -06:00
Evan Husted 5eba42fa06 misc: chore: Use explicit types in HLE project 2025-01-25 14:13:18 -06:00
Evan Husted 58c1ab7989 misc: chore: Use explicit types in OpenGL project 2025-01-25 14:12:37 -06:00
Evan Husted 2d1a4c3ce5 misc: chore: Use explicit types in Vulkan project 2025-01-25 14:12:17 -06:00
Evan Husted e6b393e420 misc: chore: Use explicit types in Generator projects 2025-01-25 14:11:46 -06:00
Evan Husted fe661dc750 misc: chore: Use explicit types in Memory project 2025-01-25 14:09:36 -06:00
Evan Husted ac401034d7 misc: chore: Use explicit types in input projects 2025-01-25 14:09:05 -06:00
Evan Husted 1712d69dcd misc: chore: Use explicit types in Texture & Vic 2025-01-25 14:08:35 -06:00
Evan Husted f2aa6b3a5b misc: chore: Use explicit types in Shader project 2025-01-25 14:07:59 -06:00
Evan Husted 68bbb29be6 misc: chore: Use explicit types in NVDEC projects (except VP9 because there's an open PR and I don't want to cause conflicts) 2025-01-25 14:07:20 -06:00
Evan Husted 76ec047eb7 misc: chore: Use explicit types in Metal project 2025-01-25 14:06:26 -06:00
Evan Husted 1ae349efb1 misc: chore: Use explicit types in GPU, Device, and Host1x projects 2025-01-25 14:05:44 -06:00
Evan Husted 5099548856 misc: chore: Use explicit types in CPU project 2025-01-25 14:04:43 -06:00
Evan Husted a97fd4beb1 misc: chore: Use explicit types in common project 2025-01-25 14:04:12 -06:00
Evan Husted 97188556d8 misc: chore: Use explicit types in audio projects 2025-01-25 14:03:38 -06:00
Evan Husted e0567c5ce9 misc: chore: Use explicit types in ARMeilleure project 2025-01-25 14:01:13 -06:00
Evan Husted be3bd0bcb5 misc: chore: Use explicit types in the Avalonia project 2025-01-25 14:00:23 -06:00
Evan Husted 3b5f6170d1 misc: chore: move Rainbow updating to a separate task started/stopped as needed
update gommon & use the Event class from it to allow easily clearing all handlers when the apphost exits to avoid leftover invalid event handlers in the rainbow event handler list.
More robust config application logic to ensure what needs to happen only happens once
2025-01-24 23:06:59 -06:00
Evan Husted 9b6afa0ea2 misc: chore: Add log line to the other parts of the Updater that represent "up to date" 2025-01-24 17:00:50 -06:00
Evan Husted 3541e282ea Fully disconnect gamepad handler for rainbow color if configuration is set with UseRainbowLed false
Also check if its even enabled before setting the rainbow color
Fixes strobing
2025-01-24 16:52:20 -06:00
Otozinclus 1ce37ec317
Add option to change controller LED color (#572)
This allows the user to change the controller LED while using Ryujinx.
Useful for PS4 and PS5 controllers as an example.

You can also use a spectrum-cycling Rainbow color option, or turn the LED off for DualSense controllers.

---------

Co-authored-by: Evan Husted <greem@greemdev.net>
2025-01-24 14:47:36 -06:00
Evan Husted c06f16c5e6 infra: chore: Raise minimum required Windows 10 version
Inspired by the breakages covered in #409
2025-01-23 17:39:34 -06:00
Evan Husted 7829fd8ee7 misc: chore: OS + CPU arch helpers 2025-01-23 16:58:48 -06:00
Evan Husted 33079422fe misc: chore: code cleanups 2025-01-23 16:47:11 -06:00
Evan Husted f81cb093fc misc: chore: Change references of GreemDev/Ryujinx to Ryubing/Ryujinx 2025-01-23 16:27:49 -06:00
Evan Husted c140e9b23c UI: Localize LED color & hide it until it's functional
Also moved IgnoreApplet to the System config section object.
2025-01-23 00:48:42 -06:00
Evan Husted 9c8055440e HLE: TryAdd firmware NCAs 2025-01-22 23:58:11 -06:00
Evan Husted c03cd50fa3 UI: Add the ability to change a DualSense/DualShock 4's LED color.
Not functional yet. This is the UI & persistence side of #572.
2025-01-22 19:53:39 -06:00
Evan Husted 13d411e4de misc: chore: also ToLower the titleID for the OpenShaderDirectory button 2025-01-22 08:54:39 -06:00
Evan Husted 9f53b07491 misc: chore: Fix shader cache & CPU cache being in different folders on non-Windows
fixes #565
2025-01-22 08:52:21 -06:00
Evan Husted cd8113dadf misc: chore: Collapse adding a game/autoload dir into a single reusable method. 2025-01-21 18:59:56 -06:00
Evan Husted 9089c4ffe5 misc: chore: Multi/Single file/folder picker extensions (for convenience)
The result of these extensions is an empty Optional when the user hits Cancel on the shown file picker.
2025-01-21 18:59:19 -06:00
Evan Husted fe9d8d05bd UI: Fixed the Amiibo keybind only working when the UI had been updated. 2025-01-21 18:00:51 -06:00
Evan Husted 880a8ae748 misc: chore: Remove duplicated styling blocks in MainMenuBarView in favor of a reusable Avalonia Style. 2025-01-21 17:50:55 -06:00
asfasagag 11531dacb6
UI: Option to automatically Hide UI when game launches (#462)
Quality of life feature
Similar in function to the "Start Games in Fullscreen" toggle
For users who want to run games in windowed/non-fullscreen mode with
menu UI hidden, this eliminates the need to always click "Hide UI"
2025-01-21 17:36:51 -06:00
Evan Husted 65374ed6cb UI: [ci skip] clarify dirty hacks subtext 2025-01-21 16:57:05 -06:00
Evan Husted 789d6ab959 misc: chore: Improve autoloading DLC/updates logging, deliberately switch to Vulkan if Metal was somehow chosen on a non-mac system, add logger lines in the updater, cleanup enabled logs printing 2025-01-21 14:59:08 -06:00
Evan Husted 182db31343 metal: Added Persona 4 Arena Ultimax to Auto 2025-01-21 14:07:05 -06:00
Evan Husted bf584442b2 misc: chore: remove needless call to string.Format 2025-01-21 14:05:49 -06:00
Otozinclus cb7c294dbf
Add more games to metal game list (#558)
Link's awakening I have played through most of the game with 0 issues.

In LEGO City undercover I have played multiple missions and explored the
map, I was unable to spot any issue. Except shadows flickering
sometimes, but that seems to happen on Vulkan and the PC version as well
and is propably normal.

Bayonetta seems to work flawless so far.

In Fast RMX, some tracks have flickering issues, like the second track
of the first cup. This happens on Vulkan as well.

-

Mario Bros. Wonder has following issues:

Overall issues:
- Sometimes there is short white flickering/artifacts, but they happen
on Vulkan as well.

Metal specific issue:
- In 2 underwater levels, a specific location causes a FPS drop not
present on Vulkan. But this is very minor and on all current M chips you
get on average better FPS with Metal (On my M3, there are occasional
drops that are worse with Vulkan), reducing stutter quite noticeably,
which is why I think it should get added to auto regardless.

- Isaac mentioned there is a issue in level 2, where the flowers singing
desync somehow. However, I was after lot of testing unable to replicate
this issue at all. More testing could be useful.

Fix: Fixed 2 typos in the comments
2025-01-21 14:05:41 -06:00
Daenorth eaf1e7efd2
Cleanup in TitleIDs.cs (#546)
Just a little cleanup in TitleID.cs, adding a franchise title to most
franchises + sorting in alphabetical on all games.
2025-01-21 11:20:43 -06:00
Judas Drekonym 471e7ed2e4
Add TitleID sort method (#553)
Adds an additional application list sorting method for the TitleID. A
bit of a niche choice for sorting but I think the TID is a relevant
enough piece of metadata that it should be there. (And I personally
would be using it)

- Using existing TitleId constant in ApplicationSort, implying this was
meant to be in the sorting options at some point?
- Reuses the "DlcManagerTableHeadingTitleIdLabel" locale for fulfilling
the need already, might be better to make a unique one for this in the
long run but this codebase is new to me so I wanted to make the changes
as unobtrusive as possible
- Using app.Id for the comparer seems to work fine, not sure if using
something else like IdString would be better?
2025-01-21 11:06:40 -06:00
Matt Zinkevicius ad3e80b383
Log .NET runtime version (#552)
I was looking into a crash, and found out it was an issue that was fixed
in .NET 9.0.1. Since Ryujinx embeds the runtime into the executable, it
not obvious which runtime a build uses. This logs the .NET runtime
version immediately after the build version.
2025-01-20 19:19:19 -06:00
Evan Husted ed64a63094 UI: Visually merge "Actions" and "Tools" menu bar items into Actions
The contents of the menu item are dependent on whether you're in a game.
No functionality has been removed.
2025-01-20 16:56:05 -06:00
Evan Husted 8df7ba2d56 i18n: Norwegian DLC RomFS dumping translation 2025-01-20 15:55:37 -06:00
LotP1 e743d78115
Add/fix service reported info (#551)
fixes the GetConfig service call, which now returns success correctly
adds support for getting the device serial number (which is fake and
reports as "RYU00000000000")
2025-01-20 14:59:54 -06:00
Evan Husted 04ba762710 UI: Move DLC RomFS dumping under normal RomFS dumping.
Also removed it from DLC manager.
2025-01-20 14:30:28 -06:00
Evan Husted f42b2ed59d misc: chore: more correct last used user checking 2025-01-20 13:33:59 -06:00
Evan Husted d135385cab Leftovers, oops 2025-01-20 09:32:38 -06:00
Evan Husted b360f4e721 UI: Dump DLC RomFS.
You can access this in the Manage DLC screen, it's the new button on each DLC line.

Closes #548
2025-01-20 09:28:58 -06:00
Daenorth 290ac405ac
Updated Ukrainian translation by Rondo (#543)
Co-authored-by: rrondo <46533574+rrondo@users.noreply.github.com>
2025-01-19 21:00:40 -06:00
Evan Husted bbd64fd5f0 misc: chore: Cleanup AppletMetadata usage 2025-01-19 19:40:49 -06:00
Evan Husted 6482e566ab UI: Compat: Unload compatibility entries when the window closes. 2025-01-19 17:41:50 -06:00
Evan Husted 7fcd9b792e UI: Compat: Update owned game title IDs when ApplicationLibrary app count updates 2025-01-19 17:41:31 -06:00
Evan Husted e676fd8b17 UI: misc: simplify Intel Mac warning logic 2025-01-19 14:42:15 -06:00
Evan Husted dd16e3cee1 misc: chore: very small cleanup in AvaHostUIHandler 2025-01-19 13:18:40 -06:00
Evan Husted 31e5f74e05 UI: misc: Replace spaces in Title with newlines when using custom title bar (since the Title is in an Avalonia tooltip) 2025-01-19 13:05:20 -06:00
Evan Husted f2f099bddb remove Async suffixes; they're factory methods not actual async methods. 2025-01-19 12:46:32 -06:00
Evan Husted 2616dc57fb misc: chore: RelayCommand helper 2025-01-19 12:44:07 -06:00
Evan Husted 0cdf7cfe21 UI: Open cheat manager in catch-all try 2025-01-18 22:48:06 -06:00
Evan Husted 2ecf999569 misc: chore: change ThemeManager ThemeChanged to a basic Action since both arguments are unused 2025-01-18 22:48:06 -06:00
Daenorth b612fc5155
Updated TitleIDs (#541)
Added more games to the RPC list. Now alphabetical.
2025-01-18 22:19:28 -06:00
Jacob 52269964b6
Add the player select applet. (#537)
This introduces the somewhat completed version of the Player Select
Applet, allowing users to select either a user or a guest from the UI.
Note: Selecting the guest more then once currently does not work.

closes https://github.com/Ryubing/Ryujinx/issues/532
2025-01-18 20:40:33 -06:00
Evan Husted ccdddac8fc Fix compile warnings 2025-01-18 19:34:31 -06:00
Daenorth 1bc30bf3ba
Update locales.json (#538)
Added a missing translation line
2025-01-18 18:40:51 -06:00
Evan Husted 4868fface8 UI: Intel Mac warning
Upon launch, shows a warning about using an Intel Mac. This will only show once every boot. You can only turn it off by getting a better system.
2025-01-18 15:33:05 -06:00
Evan Husted 6fca4492d0 misc: chore: Remove status update event stuff in Headless 2025-01-18 15:15:08 -06:00
Evan Husted ade2f256e0 misc: chore: remove duplicate graphics debug levels in headless windows 2025-01-18 11:19:38 -06:00
Evan Husted 580b150c9a Revert "infra: Conditionally compile Metal & OpenGL depending on if the target RuntimeIdentifier is mac"
This reverts commit 2f93a0f706.
2025-01-18 10:57:02 -06:00
Evan Husted e6bad52945 Revert "Only selectively compile Metal & fix some compilation issues"
This reverts commit beda3206e0.
2025-01-18 10:56:58 -06:00
Evan Husted beda3206e0 Only selectively compile Metal & fix some compilation issues 2025-01-18 10:52:32 -06:00
Evan Husted 2f93a0f706 infra: Conditionally compile Metal & OpenGL depending on if the target RuntimeIdentifier is mac 2025-01-18 10:38:29 -06:00
Evan Husted 80f44d9547 misc: chore: small cleanup 2025-01-18 10:33:57 -06:00
Evan Husted b08e5db6d8 Headless: Dispose of inputmanager in a catch-all try 2025-01-18 10:30:19 -06:00
Evan Husted 6a291d4116 Headless: Use main UI logo for window icon instead of separate bmp 2025-01-18 10:26:12 -06:00
Evan Husted 6fc827fe67 headless: collapse headless window definition into a "Windows" folder, change GetWindowFlags to an abstract property. 2025-01-18 10:15:24 -06:00
Daniel Nylander 6cd4866d76
Updated sv_SE in locales.json (#513) 2025-01-17 18:04:18 -06:00
WilliamWsyHK 4d7ca5c0f0
Update Chinese translations (#375) 2025-01-17 17:35:34 -06:00
GabCoolGuy a375faecc1
UI: Fix UpdateWaitWindow.axaml windows being too big on windows (#314) 2025-01-17 14:14:19 -06:00
LotP1 5aa071c59b
remove notice for unusual core counts (#531) 2025-01-17 05:50:42 -06:00
Daenorth 1018c9db8b
Update Norwegian Translation (#503)
Norwegian translation updated with the Compatibility list addition
2025-01-16 10:02:33 -06:00
Evan Husted 01ccd18726 UI: Meant to use that method in another place [ci-skip] 2025-01-16 09:52:35 -06:00
Evan Husted abfbc6f4bc UI: Prevent desynced RPC when toggling it off/on while in-game 2025-01-16 09:52:01 -06:00
Francesco Saltori 6a4bc02d7a
Update Italian translation (#489) 2025-01-16 06:38:36 -06:00
Hack茶ん 814c0526d2
Korean translations for compat list (#502) 2025-01-16 04:57:32 -06:00
Evan Husted a5a4ef38e6
HLE: Stub IHidServer SetGestureOutputRanges (#524)
Lets "Donkey Kong Country Returns HD" get into main gameplay.
2025-01-16 02:39:39 -06:00
Evan Husted c17e3bfcdf genuinely dont know how that was still there, i thought i got rid of UI.Common 2025-01-15 03:01:17 -06:00
Evan Husted 017f46f318 HLE: misc: throw a more descriptive error when the loaded processes doesn't contain _latestPid (likely missing FW) 2025-01-15 03:01:17 -06:00
Keaton fd4d801bfd
Various NuGet package updates (#203)
Updates the following packages:

**nuget: bump the avalonia group with 7 updates**

* Bump Avalonia, Avalonia.Controls.DataGrid, Avalonia.Desktop,
Avalonia.Diagnostics, and Avalonia.Markup.Xaml.Loader from 11.0.10 to
11.0.13
* Bump Avalonia.Svg and Avalonia.Svg.Skia from 11.0.0.18 to 11.0.0.19

**nuget: bump non-avalonia packages**

* Bump Concentus from 2.2.0 to 2.2.2
* Bump Microsoft.IdentityModel.JsonWebTokens from 8.1.2 to 8.3.0
* Bump Silk.NET.Vulkan group with 3 updates (2.21.0 to 2.22.0)
* Bump SkiaSharp group with 2 updates (2.88.7 to 2.88.9)
2025-01-13 11:15:05 -06:00
shinyoyo c2ae49eb47
Add some missing Simplified Chinese translations (#515) 2025-01-12 12:33:27 -06:00
Evan Husted 0dd789e8a5 misc: chore: remove redundant trimming on CompatibilityEntry.GameName init 2025-01-11 01:26:34 -06:00
Evan Husted 41c8fd8194 misc: chore: lol this field was misspelled 2025-01-10 23:23:53 -06:00
Evan Husted d4a7ee25ea misc: chore: use ObservableProperty on input view models 2025-01-10 23:23:05 -06:00
Evan Husted 3141c560fb misc: chore: remove sender parameter from LdnGameData receieved event 2025-01-10 23:15:55 -06:00
Evan Husted de341b285b misc: use ObservableProperty on HotkeyConfig fields 2025-01-10 23:15:37 -06:00
Evan Husted cc95e80ee9 misc: chore: Move converters into a directory in Helpers. Namespace unchanged 2025-01-10 20:24:53 -06:00
Evan Husted d75ce52bd4 UI: Show play time in one time unit, maxing out at hours. 2025-01-10 20:23:47 -06:00
Evan Husted 4a4ea557de UI: compat: show last updated date on entry hover 2025-01-10 01:43:34 -06:00
Evan Husted 33f42adb11 Merge remote-tracking branch 'origin/master' 2025-01-09 22:09:01 -06:00
LotP1 918ec1bde3
cores rework (#505)
This PR changes the core count to be defined in the device instead of
being a const value.
This is mostly a change for future features I want to implement and
should not impact any functionality.
The console will now log the range of cores requested from the
application, and for now, if the requested range is not 0 to 2 (the 3
cores used for application emulation), it will give an error message
which tells the user to contact me on discord. I'm doing this because
I'm interested in finding applications/games that don't use 3 cores and
the error will be removed in the future once I've gotten enough data.
2025-01-09 21:43:18 -06:00
Evan Husted cca429d46a misc: chore: restore not enable 2025-01-09 21:42:54 -06:00
Evan Husted 845c86f545 misc: chore: cleanup AppletMetadata.CanStart 2025-01-09 21:14:35 -06:00
Evan Husted 27993b789f misc: chore: fix some compile warnings 2025-01-09 20:23:26 -06:00
Evan Husted bdd890cf6f UI: logger function name 2025-01-09 19:48:11 -06:00
Evan Husted c5574b41a1 UI: collapse LoadFromStream into static ctor
pass the index get delegate to the struct instead of the entire header
2025-01-09 19:44:24 -06:00