Commit Graph

13 Commits (2e4de17472f13a4f00c78e7add13b02f85de7d01)

Author SHA1 Message Date
Vladimir Sokolov 2e4de17472
Custom configuration for each game (#632)
![image](https://github.com/user-attachments/assets/5dd139b4-2004-4c13-85d1-fc3378382adf)

![image](https://github.com/user-attachments/assets/9bcb8524-a403-428f-9f98-e8c03c75f079)

Now you can make a separate configuration (independent file) for each
game. All emulator settings are available except for some UI functionality ones. 
The configuration file can be changed and deleted from a separate menu. The
user configuration menu is available through the context menu on a given application.

---------

Co-authored-by: Evan Husted <greem@greemdev.net>
2025-02-25 21:11:20 -06:00
Evan Husted 6d75410bd2 UI: Use the dynamic Ryujinx/Ryujinx Canary for dialog titles 2025-01-30 21:57:03 -06:00
Evan Husted 3cdaaa0b69 misc: chore: Fix object creation in Avalonia project 2025-01-26 15:16:50 -06:00
Evan Husted be3bd0bcb5 misc: chore: Use explicit types in the Avalonia project 2025-01-25 14:00:23 -06:00
Evan Husted f5ce539de9 misc: Move the rest of Ryujinx.UI.Common into other parts of the project. 2024-12-29 19:28:27 -06:00
Evan Husted 412d4065b8 UI: Abstract applet launch logic for future potential applets
Optimize locale loading (remove always loading english, that was only needed with the old system)
2024-12-25 00:56:01 -06:00
Evan Husted 0bacdb8765 Improve locale file parsing error descriptions 2024-12-24 22:19:58 -06:00
Evan Husted 0ca4d6e921 misc: Move StatusBarSeparator into Controls namespace, rename to MiniVerticalSeparator
add bulk property change event method
give each markup extension its own property name
2024-12-24 21:55:12 -06:00
Evan Husted e15a207656 misc: Improve broken locale.json crash message 2024-12-21 18:58:53 -06:00
Evan Husted 77ef82d92a misc: Cache LocalesJson when loading locale 2024-12-21 18:57:05 -06:00
LotP1 9cddf3b66b
Unified locales (#391)
Use 1 locales file instead of individual files for each langauge.
This makes it easier to keep track of what is missing.
The PR will automatically fix missing locales and throw an error if
anything is incorrect, by running the emulator. That way the person
adding a new locale or new language can just run the emulator once to
populate all the fields, so they can easily begin translating.
2024-12-20 13:27:11 -06:00
Vudjun 6d8738c048
TESTERS WANTED: RyuLDN implementation (#65)
These changes allow players to matchmake for local wireless using a LDN
server. The network implementation originates from Berry's public TCP
RyuLDN fork. Logo and unrelated changes have been removed.

Additionally displays LDN game status in the game selection window when
RyuLDN is enabled.

Functionality is only enabled while network mode is set to "RyuLDN" in
the settings.
2024-11-11 16:06:50 -06:00
Evan Husted 4c83794254 Avalonia: Move LocaleExtension & IconExtension into one namespace to simplify the usage sites in the markup. 2024-11-01 13:00:56 -05:00