LotP
1d409f7127
12 GiB heap support ( ryubing/ryujinx!166 )
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See merge request ryubing/ryujinx!166
2025-10-15 15:37:13 -05:00
Coxxs
51584a083b
Flush the error log before exit ( ryubing/ryujinx!163 )
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See merge request ryubing/ryujinx!163
2025-10-13 17:40:15 -05:00
LotP
ef9810582a
Sync thread name on Schedule ( ryubing/ryujinx!157 )
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See merge request ryubing/ryujinx!157
2025-10-11 07:47:45 -05:00
LotP
e2143d43bc
SDK20 and REV15 support ( ryubing/ryujinx!50 )
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See merge request ryubing/ryujinx!50
2025-10-11 02:11:39 -05:00
Alula
a6cb681f10
feat: resolve real module names in HLE debugger ( ryubing/ryujinx!147 )
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See merge request ryubing/ryujinx!147
2025-09-20 07:05:44 -05:00
LotP
a60b2a0ba3
Memory changes 2.2 ( ryubing/ryujinx!143 )
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See merge request ryubing/ryujinx!143
2025-09-06 11:10:55 -05:00
LotP1
f3953c6039
Fix a crash when no controller is connected
2025-09-04 16:18:07 -05:00
LotP1
91f5247e7f
add missing field
2025-09-04 16:17:59 -05:00
LotP1
5658402c6b
fix spelling
2025-09-04 16:17:53 -05:00
LotP1
1b2c93e188
Add version comment
2025-09-04 16:14:38 -05:00
LotP1
9e599ff325
remove stub
2025-09-04 16:14:18 -05:00
LotP1
7a5f430b59
hle: Basic event handle implementation for IApplicationFunctions 210
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Lets Hollow Knight: Silksong boot.
2025-09-04 16:14:03 -05:00
GreemDev
56e6339553
hle: cheats: Prevent NullRef and throw a TamperCompilationException instead
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for null base instruction byte arrays on the current block in EndConditionalBlock
2025-08-31 23:06:42 -05:00
LotP
50ab108ee1
Memory Changes part 2 ( ryubing/ryujinx!123 )
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See merge request ryubing/ryujinx!123
2025-08-25 17:44:15 -05:00
ProIcons
37e81481c4
Fix nn::ec::detail::PurchasedProductInfo to return No purchase information... ( ryubing/ryujinx!114 )
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See merge request ryubing/ryujinx!114
2025-08-17 04:52:20 -05:00
LotP
5613d3f35d
Memory Changes ( ryubing/ryujinx!46 )
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See merge request ryubing/ryujinx!46
2025-08-06 15:57:08 -05:00
Coxxs
d22756f1bd
Add GDB Stub ( ryubing/ryujinx!71 )
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See merge request ryubing/ryujinx!71
2025-08-04 20:45:15 -05:00
Coxxs
6bb2af0091
Implement CreateLibraryAppletEx in ILibraryAppletCreator ( ryubing/ryujinx!69 )
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See merge request ryubing/ryujinx!69
2025-06-19 15:48:06 -05:00
GreemDev
77a797f154
Revert "Structural and Memory Safety Improvements, Analyzer Cleanup ( ryubing/ryujinx!47 )"
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This reverts merge request !47
2025-06-15 20:45:26 -05:00
MrKev
ea027d65a7
Structural and Memory Safety Improvements, Analyzer Cleanup ( ryubing/ryujinx!47 )
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See merge request ryubing/ryujinx!47
2025-06-11 17:58:27 -05:00
Coxxs
d03ae9c164
fix: socket blocking flag is inverted when setting it ( ryubing/ryujinx!57 )
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See merge request ryubing/ryujinx!57
2025-06-11 16:44:07 -05:00
rockingdice
90582e9e93
fix: crash caused by cursor overflow
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See merge request ryubing/ryujinx!53
2025-06-10 16:34:12 -05:00
MrKev
361d0c5632
Fix ~3500 analyser issues
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See merge request ryubing/ryujinx!44
2025-05-30 17:08:34 -05:00
GreemDev
81412c7dd5
misc: fix duplicated code (oops), reorder the commands in-code to match the UI
2025-05-29 02:09:21 -05:00
MrKev
1d923ba7b0
Fix JWT Claims and Socket Flag Handling to Improve Just Dance® Server Connection
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See merge request ryubing/ryujinx!38
2025-05-27 16:46:54 -05:00
GreemDev
f6c1e97110
infra: Update to Ryujinx.LibHac 0.20.0.
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This time it's pulled in via GitLab package registry.
2025-05-18 02:26:39 -05:00
GreemDev
e18e27fbc5
Revert "infra: Update LibHac to v0.20.0."
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This seems to have broken some mods.
This reverts commit 1d4928e859 .
2025-05-14 21:36:02 -05:00
GreemDev
f1eb911d25
Revert "hle: fix: TargetInvocationException when initializing IParentalControlService"
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This reverts commit e1c0b3acab .
2025-05-14 21:35:19 -05:00
GreemDev
e1c0b3acab
hle: fix: TargetInvocationException when initializing IParentalControlService
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The original implementation was a little overengineered (and didn't work). I suppose the games I tested simply didn't init the service.
2025-05-14 18:10:54 -05:00
GreemDev
1d4928e859
infra: Update LibHac to v0.20.0.
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See merge request [ryubing/ryujinx!33 ](https://git.ryujinx.app/ryubing/ryujinx/-/merge_requests/33 )
2025-05-14 15:52:14 -05:00
LotP
e33dc6f096
fix all mods always active
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See merge request ryubing/ryujinx!22
2025-04-22 20:06:15 -05:00
LotP
3a79b442b0
Fix loading multiple mods with partially matching names
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See merge request ryubing/ryujinx!21
2025-04-21 18:50:22 -05:00
GreemDev
8ad5c73f4c
feature: Turbo Mode
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Adds an elapsed tick multiplier feature which speeds up games which are built upon delta time.
More information: https://web.archive.org/web/20240713135029/https://github.com/Ryujinx/Ryujinx/pull/6456
2025-03-25 02:37:22 +00:00
GreemDev
e7d3f39c1b
HLE: Damnit Greem, those were supposed to be debug.
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OOPSIE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
2025-03-23 04:16:23 -05:00
GreemDev
2f064064ca
HLE: Slightly speed up IpcService creation
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This is not a crazy speedup, we're talking fractions of a millisecond here (I had to measure in ticks; 10000000 ticks per second)
- TIPC commands are opted-into for registration since they are only used for IUserInterface, but were still attempted to be initialized for every service which spent needless time.
- Directly use GetType() instead of accessing all exported types, and Where()ing for equivalency to GetType(). This causes the logic for registration to be a lot faster.
2025-03-23 04:14:31 -05:00
GreemDev
d4bf7d3c2b
HLE: Implement missing service calls needed for Xenoblade Chronicles X DE
2025-03-20 07:57:03 +00:00
GreemDev
70f3dae146
fix: chore: Remove in-app links to the now gone GitHub, replace those that we can with the GitLab URLs.
2025-03-14 17:37:35 -05:00
Evan Husted
0db85d0aa9
HLE: optional hack: disable IsAnyInternetRequestAccepted
2025-03-05 23:57:48 -06:00
Evan Husted
109f0fc659
misc: chore: Cleanup unused using directives
2025-03-05 22:21:05 -06:00
Evan Husted
b45a65fbdc
misc: chore: rework HLEConfiguration
2025-03-04 00:08:01 -06:00
Evan Husted
6c6580ddcc
misc: chore: Move the LDN constants into a SharedConstants class
2025-02-20 19:30:00 -06:00
Evan Husted
b9150a0092
misc: chore: use target-typed new in collection initializers where type is evident
2025-02-18 21:35:11 -06:00
Evan Husted
2ffaeb2803
HLE: LDN: Reduce NAT timeout from 5 seconds to 2.5
2025-02-16 17:48:19 -06:00
Vudjun
bc07bc482d
Gracefully handle errors in socket creation ( #662 )
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In all other calls, exceptions are handled within the ManagedSocket
class, this can't easily be done here as the exception is thrown from
the constructor, so the exception is handled in ISocket and the correct
error is passed to the application.
This should fix #660
2025-02-16 02:26:37 -06:00
Vudjun
61975ca44d
Add logging in socket implementation ( #661 )
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Adds logging to most Socket calls to help with debugging network
issues.
Shouldn't affect any functionality. There's a small chance it could spam
the log in some games.
2025-02-16 01:03:44 -06:00
Evan Husted
f6822f7358
misc: chore: add direct error code tuple to DisplayErrorAppletDialog
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for use when i find the list of error codes -> causes
2025-02-11 21:09:55 -06:00
FluffyOMC
faacec9801
JIT Cache Regions + HLE SoNoSigpipe BSD socket mapping ( #615 )
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Instead of one big 2048MB JIT Cache that'd crash the emulator when maxed
out, we now have it where we add 256MB JIT Cache regions when needed,
helping reduce allocated memory where games don't use the JIT cache for
it, and helping bigger games that DO need JIT cache bigger than 2048MB!

(SSBU goes past the 2048MB JIT Cache limit that would normally crash
Ryujinx ^)
Also I added a BSD socket that Baba is You's networking for downloading
custom levels uses.
2025-02-10 15:53:44 -06:00
Evan Husted
b6b391b2cf
misc: chore: [ci skip] Remove unused 'using' directives from solution
2025-02-10 14:34:12 -06:00
Evan Husted
ad9d6588e8
misc: chore: Collapse HLE swkbd character validation utils into a single class
2025-02-01 14:11:35 -06:00
Evan Husted
38ef65aae0
misc: chore: Move all GeneratedRegex methods into one static class with static instance accessors.
2025-02-01 14:07:32 -06:00