Update ILibraryAppletAccessor.cs
This lets games such as The Legend of Zelda: Tears of the Kingdom (v1.4.2) and other SDK 20+ games successfully circumvent a crash when calling an applet. Example: No controller connected on boot -> calls Controller Applet -> no stub = crash.merge-requests/197/head
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b06846aa5e
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@ -118,6 +118,17 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Lib
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return ResultCode.Success;
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}
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[CommandCmif(90)]
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// ILibraryAppletAccessor:90
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public ResultCode Unknown90(ServiceCtx context)
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{
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// NOTE: This call is performed on SDK 20+ when applet is called.
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// Since we don't support applets for now, it's fine to stub it.
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Logger.Stub?.PrintStub(LogClass.ServiceAm);
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return ResultCode.Success;
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}
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[CommandCmif(100)]
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// PushInData(object<nn::am::service::IStorage>)
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public ResultCode PushInData(ServiceCtx context)
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