Fix Amiibo hanging since .NET 6 changes (#2890)
The .NET 6 changes ended up causing a difference in the way we deserialise and would end up deserializing wrongly. This commit fixes it by resoring previous behaviour while still fixing the illink warning that caused that change in the first placemetal
parent
560ed5eebd
commit
7c9360d393
|
|
@ -1,6 +1,5 @@
|
|||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS.Services.Mii;
|
||||
using Ryujinx.HLE.HOS.Services.Mii.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
|
||||
|
|
@ -173,7 +172,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
|
|||
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
virtualAmiiboFile = JsonHelper.DeserializeFromFile<VirtualAmiiboFile>(filePath);
|
||||
virtualAmiiboFile = JsonSerializer.Deserialize<VirtualAmiiboFile>(File.ReadAllText(filePath), new JsonSerializerOptions(JsonSerializerDefaults.General));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in New Issue