out/cmd/server/ws.go

114 lines
2.1 KiB
Go

package main
import (
"context"
"encoding/json"
"fmt"
"log"
"net/http"
"strings"
"time"
"github.com/coder/websocket"
)
func isWS(r *http.Request) bool {
return r.URL.Path == "/ws" || strings.HasPrefix(r.URL.Path, "/ws/")
}
func (s *S) serveWS(w http.ResponseWriter, r *http.Request) error {
ctx, can := context.WithCancel(r.Context())
defer can()
r = r.WithContext(ctx)
session := s.Session(ctx)
games, err := s.games.GamesForUser(ctx, session.ID)
if err != nil {
return err
}
if len(games) == 0 {
return fmt.Errorf("user %s is in zero games", session.ID)
}
game := games[0]
c, err := websocket.Accept(w, r, nil)
if err != nil {
return err
}
defer c.CloseNow()
go func() {
defer can()
for {
_, b, err := c.Read(ctx)
if err != nil {
log.Println(err)
return
}
log.Printf("READ %s", b)
}
}()
for {
select {
case <-ctx.Done():
return ctx.Err()
case <-time.After(time.Second * 1):
}
gameState, err := s.games.GameState(ctx, game)
if err != nil {
return err
}
msg := map[string]any{}
if gameState.Started {
msg["page"] = "B"
if gameState.Completed.IsZero() {
msg["event"] = "A"
} else {
msg["event"] = "B"
items := []map[string]any{}
for k, v := range gameState.Players {
name, err := s.games.UserName(ctx, k)
if err != nil {
return err
}
points := 0
tags := []map[string]any{}
for _, kill := range v.Kills {
points += kill.KillWord.Points
tags = append(tags, map[string]any{
"k": kill.KillWord.Word,
"v": kill.Victim,
})
}
items = append(items, map[string]any{
"name": name,
"title": fmt.Sprint(points),
"tags": tags,
})
}
msg["items"] = items
}
} else {
msg["page"] = "A"
items := []map[string]any{}
for k := range gameState.Players {
name, err := s.games.UserName(ctx, k)
if err != nil {
return err
}
items = append(items, map[string]any{"name": name})
}
msg["items"] = items
}
msgB, _ := json.Marshal(msg)
if err := c.Write(ctx, 1, msgB); err != nil {
return err
}
}
}