out/cmd/server/ws.go

217 lines
4.8 KiB
Go

package main
import (
"context"
"encoding/json"
"fmt"
"io"
"log"
"net/http"
"slices"
"strconv"
"strings"
"time"
"github.com/coder/websocket"
)
func isWS(r *http.Request) bool {
return r.URL.Path == "/ws" || strings.HasPrefix(r.URL.Path, "/ws/")
}
func (s *S) serveWS(w http.ResponseWriter, r *http.Request) error {
ctx, can := context.WithCancel(r.Context())
defer can()
r = r.WithContext(ctx)
session := s.Session(ctx)
games, err := s.games.GamesForUser(ctx, session.ID)
if err != nil {
return err
}
if len(games) == 0 {
return fmt.Errorf("user %s is in zero games", session.ID)
}
game := games[0]
c, err := websocket.Accept(w, r, nil)
if err != nil {
return err
}
defer c.CloseNow()
go func() {
defer can()
for {
_, b, err := c.Read(ctx)
if err != nil {
log.Println(err)
return
}
log.Printf("READ %s", b)
var m map[string]string
if err := json.Unmarshal(b, &m); err != nil {
log.Println(err)
return
}
log.Printf("UNMARSHAL %+v", m)
if m["party"] == "start" {
if gameState, err := s.games.GameState(ctx, game); err != nil {
log.Println(err)
return
} else if gameState.Started {
} else if err := s.games.CreateEventAssignmentRotation(ctx, game, "", "", "", 0); err != nil {
log.Println(err)
return
}
} else if m["k"] != "" {
log.Println("TODO a kill occurred")
return
} else if name := m["name"]; name != "" {
if err := s.games.UpdateUserName(ctx, s.Session(ctx).ID, name); err != nil {
log.Println(err)
return
}
} else if m["again"] == "true" {
if gameState, err := s.games.GameState(ctx, game); err != nil {
log.Println(err)
return
} else if gameState.Completed.IsZero() {
} else {
log.Println("TODO new game")
return
}
} else {
log.Printf("UNKNOWN: %+v", m)
return
}
}
}()
var last time.Time
for {
select {
case <-ctx.Done():
return ctx.Err()
case <-time.After(time.Second * 1):
}
if events, err := s.games.GameEvents(ctx, game, last); err != nil {
return err
} else if len(events) == 0 {
continue
}
last = time.Now()
gameState, err := s.games.GameState(ctx, game)
if err != nil {
return err
}
msg := map[string]any{
"help": strings.Join([]string{
"CARD ASSASSINS (Mobile Ed.)",
"",
"1. Get any target to say any of his or her kill words.",
"2. Click on the kill word a target said.",
"",
"The game ends when everyone has been assassinated.",
}, "<br>"),
}
if gameState.Started {
msg["page"] = "B"
if gameState.Completed.IsZero() {
msg["event"] = "A"
items := []map[string]any{}
for k, v := range gameState.Players {
if k == s.Session(ctx).ID {
continue
}
name, err := s.games.UserName(ctx, k)
if err != nil {
return err
}
tags := []map[string]any{}
if self := gameState.Players[s.Session(ctx).ID]; self.KillWords.Assignee == k {
for _, private := range v.KillWords.Assignment.Private {
tags = append(tags, map[string]any{
"k": private.Word,
"v": private.Points,
})
}
}
for _, public := range v.KillWords.Assignment.Public {
tags = append(tags, map[string]any{
"k": public.Word,
"v": public.Points,
})
}
if self := gameState.Players[s.Session(ctx).ID]; !slices.ContainsFunc(self.Kills, func(a Kill) bool {
return a.Victim == k
}) {
tags = append(tags, map[string]any{
"k": self.KillWords.Global.Word,
"v": self.KillWords.Global.Points,
})
}
items = append(items, map[string]any{
"name": name,
"title": strconv.Itoa(v.Points()),
"tags": tags,
})
}
slices.SortFunc(items, func(a, b map[string]any) int {
an, _ := strconv.Atoi(fmt.Sprint(a["title"]))
bn, _ := strconv.Atoi(fmt.Sprint(b["title"]))
return an - bn
})
return io.EOF
} else {
msg["event"] = "B"
items := []map[string]any{}
for k, v := range gameState.Players {
name, err := s.games.UserName(ctx, k)
if err != nil {
return err
}
tags := []map[string]any{}
for _, kill := range v.Kills {
tags = append(tags, map[string]any{
"k": kill.KillWord.Word,
"v": kill.Victim,
})
}
items = append(items, map[string]any{
"name": name,
"title": fmt.Sprint(v.Points()),
"tags": tags,
})
}
msg["items"] = items
}
} else {
msg["page"] = "A"
items := []map[string]any{}
for k := range gameState.Players {
name, err := s.games.UserName(ctx, k)
if err != nil {
return err
}
items = append(items, map[string]any{"name": name})
}
msg["items"] = items
}
msgB, _ := json.Marshal(msg)
if err := c.Write(ctx, 1, msgB); err != nil {
return err
}
}
}