109 lines
2.4 KiB
Go
109 lines
2.4 KiB
Go
package main
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import (
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"context"
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"encoding/json"
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"fmt"
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"io"
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"log"
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"time"
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)
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type UserGameServer struct {
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ID string
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Session Session
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games Games
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lastPoll time.Time
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}
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func NewUserGameServer(ctx context.Context, session Session, games Games) (*UserGameServer, error) {
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ids, err := games.GamesForUser(ctx, session.ID)
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if err != nil {
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return nil, err
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}
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if len(ids) == 0 {
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return nil, fmt.Errorf("user %s is in zero games", session.ID)
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}
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return &UserGameServer{
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ID: ids[0],
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Session: session,
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games: games,
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}, nil
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}
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func (ugs *UserGameServer) More(ctx context.Context) error {
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defer func() {
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ugs.lastPoll = time.Now()
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}()
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for {
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select {
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case <-ctx.Done():
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return ctx.Err()
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case <-time.After(time.Second * 1):
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}
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if events, err := ugs.games.GameEvents(ctx, ugs.ID, ugs.lastPoll); err != nil {
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return err
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} else if len(events) == 0 {
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continue
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}
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return nil
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}
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}
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func (ugs *UserGameServer) Listen(ctx context.Context, can context.CancelFunc, reader func(context.Context) ([]byte, error)) {
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defer can()
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if err := ugs.listen(ctx, reader); err != nil && ctx.Err() == nil {
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log.Println(err)
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}
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}
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func (ugs *UserGameServer) listen(ctx context.Context, reader func(context.Context) ([]byte, error)) error {
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for ctx.Err() == nil {
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b, err := reader(ctx)
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if err != nil {
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return err
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}
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log.Printf("READ %s", b)
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var m map[string]string
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if err := json.Unmarshal(b, &m); err != nil {
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return err
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}
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log.Printf("UNMARSHAL %+v", m)
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if m["party"] == "start" {
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if gameState, err := ugs.games.GameState(ctx, ugs.ID); err != nil {
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return err
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} else if gameState.Started {
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} else if err := ugs.games.CreateEventAssignmentRotation(ctx, ugs.ID, "", "", "", 0); err != nil {
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return err
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}
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} else if m["k"] != "" {
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log.Println("TODO a kill occurred")
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return io.EOF
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} else if name := m["name"]; name != "" {
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if err := ugs.games.UpdateUserName(ctx, ugs.Session.ID, name); err != nil {
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return err
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}
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} else if m["again"] == "true" {
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if gameState, err := ugs.games.GameState(ctx, ugs.ID); err != nil {
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return err
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} else if gameState.Completed.IsZero() {
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} else {
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log.Println("TODO new game")
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return io.EOF
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}
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} else {
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return fmt.Errorf("UNKNOWN: %+v", m)
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}
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}
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return ctx.Err()
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}
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func (ugs *UserGameServer) State(ctx context.Context) (GameState, error) {
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return ugs.games.GameState(ctx, ugs.ID)
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}
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