Bel LaPointe
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f3f70e10f4
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test UserGameServer unstarted state has all empty players
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2024-12-15 12:39:36 -07:00 |
Bel LaPointe
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1e4198b291
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drop temp fail
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2024-12-15 12:27:17 -07:00 |
Bel LaPointe
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c760dac44b
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ws blindly pushes public, private and lets UserGameServer limit visibility of user
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2024-12-15 12:26:30 -07:00 |
Bel LaPointe
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c1933dc180
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sort ws tags
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2024-12-15 12:03:21 -07:00 |
Bel LaPointe
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9a74575e6c
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refactor out ws.inProgressMsgItem
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2024-12-15 11:45:42 -07:00 |
Bel LaPointe
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8d0ded9ee9
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refactors
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2024-12-15 11:35:00 -07:00 |
Bel LaPointe
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e8817f9e74
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refactor out incomplete msg
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2024-12-15 11:32:23 -07:00 |
Bel LaPointe
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3a83fe7c17
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refactor out ws.unstartedMsg
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2024-12-15 11:28:42 -07:00 |
Bel LaPointe
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c6da3d17a1
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refactor pushing state over websocket into a func
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2024-12-15 11:24:51 -07:00 |
Bel LaPointe
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64165c5745
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refactor pushing state over websocket into a func
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2024-12-15 11:24:32 -07:00 |
Bel LaPointe
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74a403fa6d
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drop logs
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2024-12-15 11:10:37 -07:00 |
Bel LaPointe
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e95b63d9ce
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renmae
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2024-12-15 11:09:44 -07:00 |
Bel LaPointe
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2c3e870750
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ugs aliases game state, shorter help sentences
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2024-12-15 11:09:25 -07:00 |
Bel LaPointe
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c3e9c18e95
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refactor
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2024-12-15 11:06:13 -07:00 |
Bel LaPointe
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39c9eae7ad
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ugs.more blocks until event arrives
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2024-12-15 11:05:39 -07:00 |
Bel LaPointe
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0d44fd56ed
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extract reading from websocket into UserGameServer
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2024-12-15 11:01:48 -07:00 |
Bel LaPointe
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94d3d97645
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test fill
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2024-12-15 10:23:13 -07:00 |
Bel LaPointe
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eb3a30ec8a
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test hangs due to fill inf looping
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2024-12-15 10:19:04 -07:00 |
Bel LaPointe
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6340469d53
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killing them 200 line functions one at a time
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2024-12-15 09:55:08 -07:00 |
Bel LaPointe
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d05ab6d0ec
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killing does not change assignment
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2024-12-15 09:51:40 -07:00 |
Bel LaPointe
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ae593bc092
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refactor making new AllKillWords just without assignees and now
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2024-12-15 09:50:34 -07:00 |
Bel LaPointe
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ff5071215a
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functional looking
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2024-12-15 09:49:09 -07:00 |
Bel LaPointe
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b9d06f81ba
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functional looking
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2024-12-15 09:47:11 -07:00 |
Bel LaPointe
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51c7cc4496
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sh
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2024-12-15 09:46:21 -07:00 |
Bel LaPointe
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d7e4196f61
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refactorinnng
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2024-12-15 09:44:13 -07:00 |
Bel LaPointe
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c18f154328
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refacotr picking unused word out of AssignmentRotation body
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2024-12-15 09:24:04 -07:00 |
Bel LaPointe
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8d9815ee90
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games.go tested
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2024-12-15 09:11:17 -07:00 |
Bel LaPointe
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1e25ef7a98
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ws only computes game state if events since last time
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2024-12-15 08:51:12 -07:00 |
Bel LaPointe
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d1c4738796
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GameState uses GameEvents
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2024-12-15 08:49:43 -07:00 |
Bel LaPointe
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1c6025e78c
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refactor to share
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2024-12-15 08:44:51 -07:00 |
Bel LaPointe
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cb335639dd
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i think it is all todoed out
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2024-12-15 02:43:59 -07:00 |
Bel LaPointe
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264b165f1c
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o i think that looks like everything but is hard to tell
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2024-12-15 02:36:18 -07:00 |
Bel LaPointe
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5587467a2d
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PlayerState.Points()
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2024-12-15 02:30:44 -07:00 |
Bel LaPointe
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2a635bc8b5
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compiles
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2024-12-15 02:26:52 -07:00 |
Bel LaPointe
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62df483665
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err on err
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2024-12-15 02:22:44 -07:00 |
Bel LaPointe
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ceff02789a
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HELP msg always
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2024-12-15 02:22:18 -07:00 |
Bel LaPointe
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67ff6284bf
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W TAGS
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2024-12-15 02:17:55 -07:00 |
Bel LaPointe
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8115bdf3ff
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page=B events=B ezpz w tags
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2024-12-15 02:17:43 -07:00 |
Bel LaPointe
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b9392a38e2
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page=B events=B ezpz
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2024-12-15 02:16:44 -07:00 |
Bel LaPointe
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0a944f3b0a
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tests pass again
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2024-12-15 02:12:50 -07:00 |
Bel LaPointe
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f17328a9ee
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games passes test
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2024-12-15 01:58:40 -07:00 |
Bel LaPointe
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130f8122b6
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complete game pls
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2024-12-15 01:45:25 -07:00 |
Bel LaPointe
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9dd661ecd0
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naisu test
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2024-12-15 01:41:22 -07:00 |
Bel LaPointe
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39b1a6a1e8
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a test!
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2024-12-15 01:15:36 -07:00 |
Bel LaPointe
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659bf0f559
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impl more
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2024-12-15 00:48:47 -07:00 |
Bel LaPointe
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58904c8619
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if rw.Lock then no need for nested rw.RLock
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2024-12-15 00:45:27 -07:00 |
bel
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e0080a638c
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create event assignment rotation TODO
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2024-12-15 00:05:24 -07:00 |
bel
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76f6896d53
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stub create events
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2024-12-14 23:48:59 -07:00 |
bel
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6b3d4f0bc6
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assignmentRotation impl
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2024-12-14 23:45:47 -07:00 |
bel
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15118df95c
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gitignore
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2024-12-14 23:41:28 -07:00 |