killing does not change assignment
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@@ -387,11 +387,6 @@ func (prev AllKillWords) ShuffleAssignees(killer, victim, word string) AllKillWo
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v := m[killer]
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v.Assignee = victimState.Assignee
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m[killer] = v
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if assignmentKilled := killerState.Global.Word != word; assignmentKilled {
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victimState.Assignment = Assignment{}
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prev[victim] = victimState
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}
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}
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for !func() bool {
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