refactor out ws.inProgressMsgItem
parent
8d0ded9ee9
commit
9a74575e6c
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@ -139,51 +139,85 @@ func (ws WS) inProgressMsg(ctx context.Context, ugs *UserGameServer, gameState G
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msg["page"] = "B"
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msg["event"] = "A"
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items := []map[string]any{}
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for k, v := range gameState.Players {
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if k == ugs.Session.ID {
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continue
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items, err := ws.inProgressMsgItems(ctx, ugs, gameState)
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if err != nil {
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return nil, err
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}
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msg["items"] = items
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return nil, io.EOF
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}
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name, err := ws.games.UserName(ctx, k)
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type inProgressMsgItem struct {
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Name string `json:"name"`
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Title string `json:"title"`
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Tags []inProgressMsgItemTag `json:"tags"`
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}
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type inProgressMsgItemTag struct {
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K string `json:"k"`
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V string `json:"v"`
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}
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func (ws WS) inProgressMsgItems(ctx context.Context, ugs *UserGameServer, gameState GameState) ([]inProgressMsgItem, error) {
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items := []inProgressMsgItem{}
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for k := range gameState.Players {
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item, err := ws.inProgressMsgItem(ctx, ugs, gameState, k)
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if err != nil {
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return nil, err
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}
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if item == nil {
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continue
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}
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items = append(items, *item)
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}
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slices.SortFunc(items, func(a, b inProgressMsgItem) int {
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an, _ := strconv.Atoi(a.Title)
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bn, _ := strconv.Atoi(b.Title)
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return an - bn
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})
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return items, nil
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}
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func (ws WS) inProgressMsgItem(ctx context.Context, ugs *UserGameServer, gameState GameState, uid string) (*inProgressMsgItem, error) {
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v := gameState.Players[uid]
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if uid == ugs.Session.ID {
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return nil, nil
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}
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name, err := ws.games.UserName(ctx, uid)
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if err != nil {
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return nil, err
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}
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tags := []map[string]any{}
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if self := gameState.Players[ugs.Session.ID]; self.KillWords.Assignee == k {
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tags := []inProgressMsgItemTag{}
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if self := gameState.Players[ugs.Session.ID]; self.KillWords.Assignee == uid {
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for _, private := range v.KillWords.Assignment.Private {
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tags = append(tags, map[string]any{
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"k": private.Word,
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"v": private.Points,
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tags = append(tags, inProgressMsgItemTag{
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K: private.Word,
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V: strconv.Itoa(private.Points),
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})
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}
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}
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for _, public := range v.KillWords.Assignment.Public {
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tags = append(tags, map[string]any{
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"k": public.Word,
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"v": public.Points,
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tags = append(tags, inProgressMsgItemTag{
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K: public.Word,
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V: strconv.Itoa(public.Points),
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})
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}
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if self := gameState.Players[ugs.Session.ID]; !slices.ContainsFunc(self.Kills, func(a Kill) bool {
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return a.Victim == k
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return a.Victim == uid
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}) {
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tags = append(tags, map[string]any{
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"k": self.KillWords.Global.Word,
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"v": self.KillWords.Global.Points,
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tags = append(tags, inProgressMsgItemTag{
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K: self.KillWords.Global.Word,
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V: strconv.Itoa(self.KillWords.Global.Points),
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})
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}
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items = append(items, map[string]any{
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"name": name,
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"title": strconv.Itoa(v.Points()),
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"tags": tags,
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})
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}
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slices.SortFunc(items, func(a, b map[string]any) int {
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an, _ := strconv.Atoi(fmt.Sprint(a["title"]))
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bn, _ := strconv.Atoi(fmt.Sprint(b["title"]))
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return an - bn
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})
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return nil, io.EOF
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return &inProgressMsgItem{
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Name: name,
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Title: strconv.Itoa(v.Points()),
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Tags: tags,
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}, nil
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}
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