stub codename trial, accuse events
parent
4abac89472
commit
58fae19522
|
|
@ -239,6 +239,14 @@ type (
|
|||
Timestamp time.Time
|
||||
ID string
|
||||
}
|
||||
EventCodenameAccusal struct {
|
||||
Type EventType
|
||||
Timestamp time.Time
|
||||
}
|
||||
EventCodenameTrial struct {
|
||||
Type EventType
|
||||
Timestamp time.Time
|
||||
}
|
||||
AllKillWords map[string]KillWords
|
||||
)
|
||||
|
||||
|
|
@ -248,6 +256,8 @@ const (
|
|||
GameComplete
|
||||
AssignmentRotation
|
||||
GameReset
|
||||
CodenameAccusal
|
||||
CodenameTrial
|
||||
)
|
||||
|
||||
type Event interface{ event() }
|
||||
|
|
@ -257,6 +267,8 @@ func (EventPlayerLeave) event() {}
|
|||
func (EventGameComplete) event() {}
|
||||
func (EventAssignmentRotation) event() {}
|
||||
func (EventGameReset) event() {}
|
||||
func (EventCodenameAccusal) event() {}
|
||||
func (EventCodenameTrial) event() {}
|
||||
|
||||
func EventWithTime(event Event, t time.Time) Event {
|
||||
switch e := event.(type) {
|
||||
|
|
@ -275,6 +287,12 @@ func EventWithTime(event Event, t time.Time) Event {
|
|||
case EventGameReset:
|
||||
e.Timestamp = t
|
||||
event = e
|
||||
case EventCodenameAccusal:
|
||||
e.Timestamp = t
|
||||
event = e
|
||||
case EventCodenameTrial:
|
||||
e.Timestamp = t
|
||||
event = e
|
||||
}
|
||||
return event
|
||||
}
|
||||
|
|
@ -329,6 +347,14 @@ func parseEvent(b []byte, timestamp time.Time) (Event, error) {
|
|||
var v EventGameReset
|
||||
err := json.Unmarshal(b, &v)
|
||||
return EventWithTime(v, timestamp), err
|
||||
case CodenameAccusal:
|
||||
var v EventCodenameAccusal
|
||||
err := json.Unmarshal(b, &v)
|
||||
return EventWithTime(v, timestamp), err
|
||||
case CodenameTrial:
|
||||
var v EventCodenameTrial
|
||||
err := json.Unmarshal(b, &v)
|
||||
return EventWithTime(v, timestamp), err
|
||||
}
|
||||
return nil, fmt.Errorf("unknown event type %d: %s", peek.Type, b)
|
||||
}
|
||||
|
|
@ -374,6 +400,10 @@ func (games Games) GameState(ctx context.Context, id string) (GameState, error)
|
|||
player.KillWords = v
|
||||
result.Players[k] = player
|
||||
}
|
||||
case EventCodenameAccusal:
|
||||
return GameState{}, fmt.Errorf("not impl: accusal: %+v", e)
|
||||
case EventCodenameTrial:
|
||||
return GameState{}, fmt.Errorf("not impl: trial: %+v", e)
|
||||
case EventGameReset:
|
||||
return games.GameState(ctx, e.ID)
|
||||
default:
|
||||
|
|
@ -711,7 +741,3 @@ func (games Games) createEvent(ctx context.Context, id string, v any) error {
|
|||
) VALUES (?, ?, ?)
|
||||
`, id, time.Now(), payload)
|
||||
}
|
||||
|
||||
func (games *Games) Reset(ctx context.Context, gid string) error {
|
||||
return games.CreateEventGameReset(ctx, gid)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -150,7 +150,7 @@ func TestGames(t *testing.T) {
|
|||
t.Fatal("state.Completed is zero")
|
||||
}
|
||||
|
||||
if err := games.Reset(ctx, id); err != nil {
|
||||
if err := games.CreateEventGameReset(ctx, id); err != nil {
|
||||
t.Fatal(err)
|
||||
} else if state, err := games.GameState(ctx, id); err != nil {
|
||||
t.Fatal(err)
|
||||
|
|
|
|||
|
|
@ -116,7 +116,7 @@ func (ugs *UserGameServer) listen(ctx context.Context, reader func(context.Conte
|
|||
if gameState, err := ugs.games.GameState(ctx, ugs.ID); err != nil {
|
||||
return err
|
||||
} else if gameState.Completed.IsZero() {
|
||||
} else if err := ugs.games.Reset(ctx, ugs.ID); err != nil {
|
||||
} else if err := ugs.games.CreateEventGameReset(ctx, ugs.ID); err != nil {
|
||||
return err
|
||||
}
|
||||
} else {
|
||||
|
|
|
|||
Loading…
Reference in New Issue