Files
composer/src/main.rs
2026-03-10 22:21:15 -06:00

45 lines
1.5 KiB
Rust

use itertools::Itertools;
use tinyaudio::prelude::*;
mod flags;
mod syn;
fn main() {
let flags = flags::Flags::new();
let mut syn = syn::Syn::new(
flags.debug,
flags.sound_font,
flags.sample_rate,
);
let params = OutputDeviceParameters {
channels_count: 2,
sample_rate: flags.sample_rate,
channel_sample_count: flags.sample_rate / flags.smallest_note,
};
// Play some notes (middle C, E, G). // 16 channels actually // 60=c 64=e 67=g //up to 128velocity though dont go below 50 tbh // 12 notes per octave
syn.note_on(0, 64 + 12, 127);
//syn.render(&mut left[..], &mut right[..]); // puts in a state of rendering the first loop of these notes
// The recycled output buffer per-loop, could be in lamba but that'd be wasteful
let sample_count = (params.channel_sample_count) as usize;
let mut left: Vec<f32> = vec![0_f32; sample_count];
let mut right: Vec<f32> = vec![0_f32; sample_count];
// Start the audio output. Executes channel_sample_count per loop, sample_rate/channel_sample_count per second forever.
let _device = run_output_device(params, {
move |data| {
syn.render(&mut left[..], &mut right[..]); // put in a state of rendering the next loop of these notes
for (i, value) in left.iter().interleave(right.iter()).enumerate() {
data[i] = *value;
}
}
})
.unwrap();
// Let it ride
std::thread::sleep(std::time::Duration::from_secs(2));
}