use itertools::Itertools; mod flags; mod syn; mod tone; mod seq; fn main() { let flags = flags::Flags::new(); let mut syn_seq = seq::new_syn(syn::Syn::new( flags.debug, flags.sound_font, flags.sample_rate, )); syn_seq.append(1, "3c1"); if let Some(play) = flags.play { syn_seq.append(0, play); } play(syn_seq, flags.sample_rate, flags.bpm); } fn play(mut s: seq::SynSeq, sample_rate: usize, bpm: usize) { let samples_per_beat = sample_rate / bpm * 60; let params = tinyaudio::prelude::OutputDeviceParameters { channels_count: 2, sample_rate: sample_rate, channel_sample_count: samples_per_beat, }; let beats = s.beats() + 3; let duration = 60 * beats / bpm; let sample_count = (params.channel_sample_count) as usize; let mut left: Vec = vec![0_f32; sample_count]; let mut right: Vec = vec![0_f32; sample_count]; let _device = tinyaudio::prelude::run_output_device(params, { move |data| { s.render(&mut left[..], &mut right[..]); // put in a state of rendering the next loop of these notes for (i, value) in left.iter().interleave(right.iter()).enumerate() { data[i] = *value; } } }) .unwrap(); // Wait it out std::thread::sleep(std::time::Duration::from_secs(duration as u64)); }