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This repository has been archived on
2026-01-05
. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
fc12fca96237c9aadc78436dc7c77480fa83fa09
Ryujinx
/
Ryujinx.Graphics
/
Gal
/
Shader
History
gdkchan
2f37583ab3
Some small shader related fixes (
#258
)
...
* Some small shader related fixes * Address PR feedback
2018-07-14 13:08:39 -03:00
..
GlslDecl.cs
Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (
#207
)
2018-07-03 20:06:13 -03:00
GlslDecompiler.cs
Some small shader related fixes (
#258
)
2018-07-14 13:08:39 -03:00
GlslProgram.cs
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-17 15:25:42 -03:00
ShaderDecode.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderDecodeAlu.cs
Add support for Vertex Program A and other small shader improvements (
#192
)
2018-06-27 23:55:08 -03:00
ShaderDecodeFlow.cs
Add support for Vertex Program A and other small shader improvements (
#192
)
2018-06-27 23:55:08 -03:00
ShaderDecodeHelper.cs
Minor shader fixes
2018-06-12 09:26:49 -03:00
ShaderDecodeMem.cs
Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (
#207
)
2018-07-03 20:06:13 -03:00
ShaderDecodeMove.cs
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-17 15:25:42 -03:00
ShaderDecoder.cs
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
2018-05-29 20:37:10 -03:00
ShaderIrAsg.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrBlock.cs
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
2018-05-29 20:37:10 -03:00
ShaderIrCmnt.cs
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-17 15:25:42 -03:00
ShaderIrCond.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrInst.cs
Fix 3 graphics related issues (
#180
)
2018-06-23 02:00:44 -03:00
ShaderIrMeta.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrMetaTex.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrMetaTexq.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrNode.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrOp.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrOperAbuf.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrOperCbuf.cs
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-17 15:25:42 -03:00
ShaderIrOperGpr.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrOperImm.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrOperImmf.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrOperPred.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderOpCodeTable.cs
Add support for Vertex Program A and other small shader improvements (
#192
)
2018-06-27 23:55:08 -03:00
ShaderOper.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderTexqInfo.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00