* Use explicit buffer and texture bindings on shaders * More XML docs and other nits |
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| .. | ||
| Optimizations | ||
| AttributeConsts.cs | ||
| ControlFlowGraph.cs | ||
| Dominance.cs | ||
| EmitterContext.cs | ||
| EmitterContextInsts.cs | ||
| FeatureFlags.cs | ||
| GlobalMemory.cs | ||
| Lowering.cs | ||
| RegisterUsage.cs | ||
| ShaderConfig.cs | ||
| ShaderHeader.cs | ||
| Ssa.cs | ||
| TranslationCounts.cs | ||
| TranslationFlags.cs | ||
| Translator.cs | ||