Ryujinx/Ryujinx.Graphics.OpenGL
gdkchan e7c2dc8ec3
Fix for texture pool not being updated when it should + buffer texture related fixes (#2911)
2021-12-19 11:50:44 -03:00
..
Helper
Image Fix for texture pool not being updated when it should + buffer texture related fixes (#2911) 2021-12-19 11:50:44 -03:00
Queries
BackgroundContextWorker.cs
Buffer.cs
Constants.cs
Debugger.cs
DrawTextureEmulation.cs Implement DrawTexture functionality (#2747) 2021-11-10 15:37:49 -03:00
EnumConversion.cs
FormatInfo.cs
FormatTable.cs
Framebuffer.cs
Handle.cs
HwCapabilities.cs Implement DrawTexture functionality (#2747) 2021-11-10 15:37:49 -03:00
IOpenGLContext.cs
PersistentBuffers.cs
Pipeline.cs Implement DrawTexture functionality (#2747) 2021-11-10 15:37:49 -03:00
Program.cs
Renderer.cs Add support for fragment shader interlock (#2768) 2021-10-28 19:53:12 -03:00
ResourcePool.cs
Ryujinx.Graphics.OpenGL.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
Shader.cs
Sync.cs
VertexArray.cs
VertexBuffer.cs
Window.cs