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Buffer
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CounterEvent
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Program
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Renderer
New shader cache implementation ( #3194 )
2022-04-10 10:49:44 -03:00
Sampler
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Texture
Fast path for Inline-to-Memory texture data transfers ( #3610 )
2022-08-26 02:16:41 +00:00
Window
Avalonia - Use embedded window for avalonia ( #3674 )
2022-09-19 15:05:26 -03:00
BarrierCommand.cs
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BeginTransformFeedbackCommand.cs
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ClearBufferCommand.cs
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ClearRenderTargetColorCommand.cs
Implement HLE macros for render target clears ( #3528 )
2022-08-04 21:30:08 +00:00
ClearRenderTargetDepthStencilCommand.cs
Implement HLE macros for render target clears ( #3528 )
2022-08-04 21:30:08 +00:00
CommandBufferBarrierCommand.cs
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CopyBufferCommand.cs
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DispatchComputeCommand.cs
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DrawCommand.cs
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DrawIndexedCommand.cs
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DrawIndexedIndirectCommand.cs
Implement HLE macro for DrawElementsIndirect ( #3748 )
2022-11-16 14:53:04 -03:00
DrawIndexedIndirectCountCommand.cs
Implement HLE macro for DrawElementsIndirect ( #3748 )
2022-11-16 14:53:04 -03:00
DrawIndirectCommand.cs
Implement HLE macro for DrawElementsIndirect ( #3748 )
2022-11-16 14:53:04 -03:00
DrawIndirectCountCommand.cs
Implement HLE macro for DrawElementsIndirect ( #3748 )
2022-11-16 14:53:04 -03:00
DrawTextureCommand.cs
Implement DrawTexture functionality ( #2747 )
2021-11-10 15:37:49 -03:00
EndHostConditionalRenderingCommand.cs
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EndTransformFeedbackCommand.cs
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IGALCommand.cs
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SetAlphaTestCommand.cs
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SetBlendStateCommand.cs
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SetDepthBiasCommand.cs
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SetDepthClampCommand.cs
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SetDepthModeCommand.cs
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SetDepthTestCommand.cs
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SetFaceCullingCommand.cs
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SetFrontFaceCommand.cs
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SetImageCommand.cs
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SetIndexBufferCommand.cs
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SetLineParametersCommand.cs
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SetLogicOpStateCommand.cs
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SetMultisampleStateCommand.cs
Add support for alpha to coverage dithering ( #3069 )
2022-07-05 19:58:36 -03:00
SetPatchParametersCommand.cs
Rename ToSpan to AsSpan ( #3556 )
2022-08-11 18:07:37 -03:00
SetPointParametersCommand.cs
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SetPolygonModeCommand.cs
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SetPrimitiveRestartCommand.cs
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SetPrimitiveTopologyCommand.cs
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SetProgramCommand.cs
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SetRasterizerDiscardCommand.cs
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SetRenderTargetColorMasksCommand.cs
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SetRenderTargetScaleCommand.cs
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SetRenderTargetsCommand.cs
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SetScissorsCommand.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
SetStencilTestCommand.cs
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SetStorageBuffersCommand.cs
GAL: Send all buffer assignments at once rather than individually ( #3881 )
2022-11-24 07:50:59 +00:00
SetTextureAndSamplerCommand.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
SetTransformFeedbackBuffersCommand.cs
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SetUniformBuffersCommand.cs
GAL: Send all buffer assignments at once rather than individually ( #3881 )
2022-11-24 07:50:59 +00:00
SetUserClipDistanceCommand.cs
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SetVertexAttribsCommand.cs
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SetVertexBuffersCommand.cs
Removed unused usings. ( #3593 )
2022-08-18 18:04:54 +02:00
SetViewportsCommand.cs
Removed unused usings. ( #3593 )
2022-08-18 18:04:54 +02:00
TextureBarrierCommand.cs
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TextureBarrierTiledCommand.cs
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TryHostConditionalRenderingCommand.cs
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TryHostConditionalRenderingFlushCommand.cs
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UpdateRenderScaleCommand.cs
Removed unused usings. ( #3593 )
2022-08-18 18:04:54 +02:00