47 lines
1.0 KiB
C#
47 lines
1.0 KiB
C#
using Ryujinx.Cpu;
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using Ryujinx.Memory;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.Utilities
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{
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class StructReader
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{
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private IVirtualMemoryManager _memory;
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public long Position { get; private set; }
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public StructReader(IVirtualMemoryManager memory, long position)
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{
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_memory = memory;
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Position = position;
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}
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public T Read<T>() where T : struct
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{
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T value = MemoryHelper.Read<T>(_memory, Position);
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Position += Marshal.SizeOf<T>();
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return value;
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}
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public T[] Read<T>(int size) where T : struct
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{
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int structSize = Marshal.SizeOf<T>();
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int count = size / structSize;
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T[] output = new T[count];
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for (int index = 0; index < count; index++)
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{
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output[index] = MemoryHelper.Read<T>(_memory, Position);
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Position += structSize;
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}
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return output;
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}
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}
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}
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