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This repository has been archived on
2026-01-05
. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
e3c919f0867f11545e72a54b808c218c1a779ff1
Ryujinx
/
Ryujinx.Graphics.OpenGL
History
gdkchan
18814d44b2
Address PR feedback
...
Add TODO comment for GL_EXT_polygon_offset_clamp
2020-01-09 02:13:00 +01:00
..
Buffer.cs
Initial work
2020-01-09 02:13:00 +01:00
Counters.cs
Initial work
2020-01-09 02:13:00 +01:00
Debugger.cs
Change GPU errors to debug and reduce log messages
2020-01-09 02:13:00 +01:00
EnumConversion.cs
Change GPU errors to debug and reduce log messages
2020-01-09 02:13:00 +01:00
FormatInfo.cs
Add basic error logging to the GPU
2020-01-09 02:13:00 +01:00
FormatTable.cs
Add basic error logging to the GPU
2020-01-09 02:13:00 +01:00
Framebuffer.cs
Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
2020-01-09 02:13:00 +01:00
HwCapabilities.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
Pipeline.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
Program.cs
GPU resource disposal
2020-01-09 02:13:00 +01:00
Renderer.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.OpenGL.csproj
Add basic error logging to the GPU
2020-01-09 02:13:00 +01:00
Sampler.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
Shader.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureCopy.cs
GPU resource disposal
2020-01-09 02:13:00 +01:00
TextureCopyUnscaled.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
TextureStorage.cs
Change GPU errors to debug and reduce log messages
2020-01-09 02:13:00 +01:00
TextureView.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
VertexArray.cs
GPU resource disposal
2020-01-09 02:13:00 +01:00
VertexBuffer.cs
Initial work
2020-01-09 02:13:00 +01:00
Window.cs
GPU resource disposal
2020-01-09 02:13:00 +01:00