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AddressMode.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
BlendDescriptor.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
BlendFactor.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
BlendOp.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
BufferRange.cs
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Capabilities.cs
Make max anisotropy configurable ( #1043 )
2020-03-31 08:38:52 +11:00
ColorF.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
CompareMode.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
CompareOp.cs
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CounterType.cs
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DepthMode.cs
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DepthStencilMode.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
DepthStencilState.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
DepthTestDescriptor.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
Extents2D.cs
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Face.cs
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Format.cs
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FrontFace.cs
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IBuffer.cs
Add a GetSpan method to the memory manager and use it on GPU ( #877 )
2020-01-13 10:27:50 +11:00
IPipeline.cs
Simple GPU fixes ( #1093 )
2020-04-07 19:19:45 +10:00
IProgram.cs
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IRenderer.cs
Replace glFinish with barrier for WaitForIdle ( #878 )
2020-01-13 09:12:40 +11:00
ISampler.cs
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IShader.cs
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ITexture.cs
Add a GetSpan method to the memory manager and use it on GPU ( #877 )
2020-01-13 10:27:50 +11:00
IWindow.cs
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ImageCrop.cs
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IndexType.cs
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MagFilter.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
MinFilter.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
PolygonModeMask.cs
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PrimitiveTopology.cs
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RectangleF.cs
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Ryujinx.Graphics.GAL.csproj
Add runtime identifiers to new projects
2020-01-09 02:13:00 +01:00
SamplerCreateInfo.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
StencilOp.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
StencilTestDescriptor.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
SwizzleComponent.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
Target.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
TextureCreateInfo.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
TextureReleaseCallback.cs
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VertexAttribDescriptor.cs
Support constant attributes (with a value of zero) ( #1066 )
2020-03-30 13:11:24 +11:00
VertexBufferDescriptor.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
Viewport.cs
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ViewportSwizzle.cs
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