Ryujinx/Ryujinx.Graphics.GAL/Multithreading/Commands/SetIndexBufferCommand.cs

22 lines
682 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetIndexBufferCommand : IGALCommand
{
public CommandType CommandType => CommandType.SetIndexBuffer;
private BufferRange _buffer;
private IndexType _type;
public void Set(BufferRange buffer, IndexType type)
{
_buffer = buffer;
_type = type;
}
public static void Run(ref SetIndexBufferCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
BufferRange range = threaded.Buffers.MapBufferRange(command._buffer);
renderer.Pipeline.SetIndexBuffer(range, command._type);
}
}
}