Ryujinx/Ryujinx.Cpu/Jit/JitEngine.cs

20 lines
478 B
C#

using ARMeilleure.Memory;
namespace Ryujinx.Cpu.Jit
{
public class JitEngine : ICpuEngine
{
private readonly ITickSource _tickSource;
public JitEngine(ITickSource tickSource)
{
_tickSource = tickSource;
}
/// <inheritdoc/>
public ICpuContext CreateCpuContext(IMemoryManager memoryManager, bool for64Bit)
{
return new JitCpuContext(_tickSource, memoryManager, for64Bit);
}
}
}