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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid.Controller
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{
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[JsonConverter(typeof(TypedStringEnumConverter<StickInputId>))]
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public enum StickInputId : byte
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{
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Unbound,
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Left,
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Right,
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Count
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}
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} |