Ryujinx/Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/VoiceChannelResourceIn.cs

11 lines
223 B
C#

using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
[StructLayout(LayoutKind.Sequential, Size = 0x70, Pack = 1)]
struct VoiceChannelResourceIn
{
//???
}
}