* Back to the origins: Make memory manager take guest PA rather than host address once again * Direct mapping with alias support on Windows * Fixes and remove more of the emulated shared memory * Linux support * Make shared and transfer memory not depend on SharedMemoryStorage * More efficient view mapping on Windows (no more restricted to 4KB pages at a time) * Handle potential access violations caused by partial unmap * Implement host mapping using shared memory on Linux * Add new GetPhysicalAddressChecked method, used to ensure the virtual address is mapped before address translation Also align GetRef behaviour with software memory manager * We don't need a mirrorable memory block for software memory manager mode * Disable memory aliasing tests while we don't have shared memory support on Mac * Shared memory & SIGBUS handler for macOS * Fix typo + nits + re-enable memory tests * Set MAP_JIT_DARWIN on x86 Mac too * Add back the address space mirror * Only set MAP_JIT_DARWIN if we are mapping as executable * Disable aliasing tests again (still fails on Mac) * Fix UnmapView4KB (by not casting size to int) * Use ref counting on memory blocks to delay closing the shared memory handle until all blocks using it are disposed * Address PR feedback * Make RO hold a reference to the guest process memory manager to avoid early disposal Co-authored-by: nastys <nastys@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| Range | ||
| Tracking | ||
| WindowsShared | ||
| AddressSpaceManager.cs | ||
| IRefCounted.cs | ||
| IVirtualMemoryManager.cs | ||
| IWritableBlock.cs | ||
| InvalidAccessHandler.cs | ||
| InvalidMemoryRegionException.cs | ||
| MemoryAllocationFlags.cs | ||
| MemoryBlock.cs | ||
| MemoryConstants.cs | ||
| MemoryManagement.cs | ||
| MemoryManagementUnix.cs | ||
| MemoryManagementWindows.cs | ||
| MemoryManagerUnixHelper.cs | ||
| MemoryNotContiguousException.cs | ||
| MemoryPermission.cs | ||
| MemoryProtectionException.cs | ||
| NativeMemoryManager.cs | ||
| PageTable.cs | ||
| Ryujinx.Memory.csproj | ||
| WritableRegion.cs | ||