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Ryujinx/ChocolArm64
Arthur Chen 39d36145ba update encoding for branch instruction (#305) 2018-07-26 13:46:05 -03:00
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Decoder Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 2018-05-29 20:37:10 -03:00
Decoder32 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 2018-05-26 17:50:47 -03:00
Events Implement SvcGetThreadContext3 2018-06-26 01:10:15 -03:00
Exceptions
Instruction Implement Ssubw_V and Usubw_V instructions. (#287) 2018-07-18 21:06:28 -03:00
Instruction32 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 2018-05-26 17:50:47 -03:00
Memory Send data to OpenGL host without client-side copies (#285) 2018-07-19 16:02:51 -03:00
State Implement SvcGetThreadContext3 2018-06-26 01:10:15 -03:00
Translation Remove broken adds/cmn with condition check optimization (#218) 2018-07-03 21:54:05 -03:00
ABitUtils.cs
AOpCodeTable.cs update encoding for branch instruction (#305) 2018-07-26 13:46:05 -03:00
AOptimizations.cs Add Sse Opt. for Cmeq_V_2D, Cmgt_V_2D (Reg). Add Sse Opt. for Crc32cb, Crc32ch, Crc32cw, Crc32cx. Add 10 simple tests for Fcmgt, Fcmge, Fcmeq, Fcmle, Fcmlt (S, V) (Reg, Zero). Add 2 Cnt_V tests. (#183) 2018-06-25 22:32:29 -03:00
AThread.cs Fix some thread sync issues (#172) 2018-06-21 23:05:42 -03:00
ATranslatedSub.cs
ATranslatedSubType.cs Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 2018-05-26 17:50:47 -03:00
ATranslator.cs Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 2018-05-26 17:50:47 -03:00
ChocolArm64.csproj Add linux-x64 to RID property to make tests works on linux (#205) 2018-06-30 12:43:04 -03:00