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Ryujinx/Ryujinx.Graphics.OpenGL/Effects/IPostProcessingEffect.cs

11 lines
274 B
C#

using Ryujinx.Graphics.OpenGL.Image;
using System;
namespace Ryujinx.Graphics.OpenGL.Effects
{
internal interface IPostProcessingEffect : IDisposable
{
const int LocalGroupSize = 64;
TextureView Run(TextureView view, int width, int height);
}
}