Ryujinx/src/Ryujinx.Graphics.Gpu/Memory/VertexBuffer.cs

15 lines
271 B
C#

using Ryujinx.Memory.Range;
namespace Ryujinx.Graphics.Gpu.Memory
{
/// <summary>
/// GPU Vertex Buffer information.
/// </summary>
struct VertexBuffer
{
public MultiRange Range;
public int Stride;
public int Divisor;
}
}