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This repository has been archived on
2026-01-05
. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
16d88c21fc98cd7302811e142a39d590370e182e
Ryujinx
/
Ryujinx.Graphics.Gpu
/
State
History
gdk
b2b2e04669
Small optimizations on texture and sampler pool invalidation
2020-01-09 02:13:00 +01:00
..
BlendState.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
Boolean32.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
ClearColors.cs
Initial work
2020-01-09 02:13:00 +01:00
Condition.cs
Initial work
2020-01-09 02:13:00 +01:00
ConditionState.cs
Initial work
2020-01-09 02:13:00 +01:00
CopyBufferParams.cs
Initial work
2020-01-09 02:13:00 +01:00
CopyBufferSwizzle.cs
Initial work
2020-01-09 02:13:00 +01:00
CopyBufferTexture.cs
Initial work
2020-01-09 02:13:00 +01:00
CopyRegion.cs
Initial work
2020-01-09 02:13:00 +01:00
CopyTexture.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
CopyTextureControl.cs
Initial work
2020-01-09 02:13:00 +01:00
DepthBiasState.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
FaceState.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
GpuState.cs
Small optimizations on texture and sampler pool invalidation
2020-01-09 02:13:00 +01:00
GpuStateTable.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
GpuVa.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
IndexBufferState.cs
Initial work
2020-01-09 02:13:00 +01:00
Inline2MemoryParams.cs
Initial work
2020-01-09 02:13:00 +01:00
MemoryLayout.cs
Initial work
2020-01-09 02:13:00 +01:00
MethodOffset.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
PoolState.cs
Initial work
2020-01-09 02:13:00 +01:00
PrimitiveRestartState.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
PrimitiveTopology.cs
Initial work
2020-01-09 02:13:00 +01:00
ReportCounterType.cs
Initial work
2020-01-09 02:13:00 +01:00
ReportMode.cs
Initial work
2020-01-09 02:13:00 +01:00
ReportState.cs
Initial work
2020-01-09 02:13:00 +01:00
ResetCounterType.cs
Initial work
2020-01-09 02:13:00 +01:00
RtColorMask.cs
Initial work
2020-01-09 02:13:00 +01:00
RtColorState.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
RtDepthStencilState.cs
Initial work
2020-01-09 02:13:00 +01:00
RtFormat.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
ShaderState.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
ShaderType.cs
Initial work
2020-01-09 02:13:00 +01:00
Size3D.cs
Initial work
2020-01-09 02:13:00 +01:00
StateWriteFlags.cs
Initial work
2020-01-09 02:13:00 +01:00
StencilBackMasks.cs
Initial work
2020-01-09 02:13:00 +01:00
StencilBackTestState.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
StencilTestState.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
UniformBufferState.cs
Initial work
2020-01-09 02:13:00 +01:00
VertexAttribState.cs
Initial work
2020-01-09 02:13:00 +01:00
VertexBufferDrawState.cs
Initial work
2020-01-09 02:13:00 +01:00
VertexBufferState.cs
Initial work
2020-01-09 02:13:00 +01:00
ViewportExtents.cs
Initial work
2020-01-09 02:13:00 +01:00
ViewportTransform.cs
Initial work
2020-01-09 02:13:00 +01:00