This website requires JavaScript.
Explore
Help
Register
Sign In
bel
/
Ryujinx
Archived
Watch
1
Star
0
Fork
0
You've already forked Ryujinx
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
This repository has been archived on
2026-01-05
. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
01ff648bdf46b85409d1a834987a69150de7adb9
Ryujinx
/
Ryujinx.Graphics.Shader
History
gdkchan
636542d817
Refactor shader translator ShaderConfig and reduce the number of out args (
#1438
)
2020-07-30 15:53:23 +10:00
..
CodeGen
Fix shader regression on Intel iGPUs by reverting layout changes (
#1425
)
2020-07-29 08:01:11 +10:00
Decoders
Implement shader LEA instruction and improve bindless image load/store (
#1355
)
2020-07-04 01:48:44 +02:00
Instructions
Refactor shader translator ShaderConfig and reduce the number of out args (
#1438
)
2020-07-30 15:53:23 +10:00
IntermediateRepresentation
Support separate textures and samplers (
#1216
)
2020-05-27 16:07:10 +02:00
StructuredIr
Support separate textures and samplers (
#1216
)
2020-05-27 16:07:10 +02:00
Translation
Refactor shader translator ShaderConfig and reduce the number of out args (
#1438
)
2020-07-30 15:53:23 +10:00
BufferDescriptor.cs
Initial work
2020-01-09 02:13:00 +01:00
IGpuAccessor.cs
Fix wrong face culling once and for all (
#1277
)
2020-05-28 09:03:07 +10:00
InputTopology.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
OutputTopology.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Shader.csproj
Implement Zero-Configuration Resolution Scaling (
#1365
)
2020-07-07 04:41:07 +02:00
SamplerType.cs
Make the shader translator more error resilient (part 2)
2020-01-09 02:13:00 +01:00
ShaderProgram.cs
Refactor shader GPU state and memory access (
#1203
)
2020-05-06 11:02:28 +10:00
ShaderProgramInfo.cs
Remove output interpolation qualifier (
#1070
)
2020-04-02 12:24:55 +11:00
ShaderStage.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureDescriptor.cs
Implement Zero-Configuration Resolution Scaling (
#1365
)
2020-07-07 04:41:07 +02:00
TextureFormat.cs
Implement SULD shader instruction (
#1117
)
2020-04-22 09:35:28 +10:00
TextureUsageFlags.cs
Implement Zero-Configuration Resolution Scaling (
#1365
)
2020-07-07 04:41:07 +02:00