Commit Graph

2 Commits (052deebf26beb5e62e677e8d31c2eb024beaa82f)

Author SHA1 Message Date
riperiperi 9493cdfe55
Allow copy destination to have a different scale from source (#1711)
* Allow copy destination to have a different scale from source

Will result in more scaled copy destinations, but allows scaling in some games that copy textures to the output framebuffer.

* Support copying multiple levels/layers

Uses glFramebufferTextureLayer to copy multiple layers, copies levels individually (and scales the regions).

Remove CopyArrayScaled, since the backend copy handles it now.
2020-11-20 17:14:45 -03:00
gdk 1876b346fe Initial work 2020-01-09 02:13:00 +01:00